RUST METRICSFlight deck · live data
Data live Servers11,880 Players98,236 Populated3,914 Fresh wipes 3 h395 Scan5 min
‹ All servers51.161.117.204:3339
Offline Full Queue Fresh wipe Wipe due No query

My Rust Server | ScalaCube

Offline 51.161.117.204:3339 checked 7d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 5 10 15 20 PAX 1 /20

Players now

5% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#14,938top 67%
Last wipe8d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does My Rust Server | ScalaCube wipe?

To tell the rhythm of My Rust Server | ScalaCube, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 8 days 1 hours ago.

Tags

How should you read the tags on My Rust Server | ScalaCube?

Tags published by My Rust Server | ScalaCube, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp20 (Max players): 20 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does My Rust Server | ScalaCube appear in Rust Metrics lists and filters?

Rust Metrics lists featuring My Rust Server | ScalaCube: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

Where does My Rust Server | ScalaCube sit in the rankings?

Ranking for My Rust Server | ScalaCube: #14,938 on seven-day player hours, top 67% of all ranked servers.

What is the population on My Rust Server | ScalaCube?

Status for My Rust Server | ScalaCube: offline. Last seen 7 days 5 hours ago. Seven-day check: 0 players on average. Peak reading: 1.

Server details

Where does My Rust Server | ScalaCube sit?

No region tag on My Rust Server | ScalaCube. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 51.161.117.204:3339.

What Rust version is My Rust Server | ScalaCube on?

Reading: My Rust Server | ScalaCube, Rust network protocol 2634 and build 167781, Linux. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on My Rust Server | ScalaCube, and is it online?

Reading: offline. My Rust Server | ScalaCube last answered 7 days 5 hours ago. Uptime for the last 7 full days: 11 of 168 hours, or 7%. Check: first contact. Rust Metrics logged it on 21 October 2026.

Map and rules

How is My Rust Server | ScalaCube configured, and what rules are in force?

Reading the name gives no gather rate for My Rust Server | ScalaCube. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.

What map is My Rust Server | ScalaCube on?

Size 4,000 and seed 12345: the game generates the procedural map on My Rust Server | ScalaCube from them. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

How do you connect to My Rust Server | ScalaCube?

Press F1 in Rust and enter client.connect 51.161.117.204:3339. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp20
Max players 20 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167781
Build Build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.