RUST METRICSFlight deck · live data
Data live Servers11,701 Players40,419 Populated3,002 Fresh wipes 3 h95 Scan5 min
‹ All servers51.158.88.35:28015
Online Full Queue Fresh wipe Wipe due No query

My Rust server

Online 51.158.88.35:28015 checked 7m ago

COM 1 · connect

Server instruments

last reading Thu 00:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 46 SERVER FPS

Server fps

48 h low 22 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 118,779 ×1000

Entities

48 h range 118,691–121,128 · memory 4,332 MB
1239 ET SINCE RESTART 8D 16H

Uptime

8 days 16 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,349top 69%
Last wipe64d agono schedule published
Next wipe–no wipe seen yet
Memory4,332MBat the last reading
REC 1

Players

AveragePeak
0123402:0011:0020:0005:0014:0000:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608002:0011:0020:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does My Rust server wipe?

Its rhythm cannot be told from the wipes of My Rust server on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 64 days 15 hours ago the current world was made.

Tag meanings

Which tags does My Rust server carry, and what do they mean?

Tags published by My Rust server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2632 (Protocol): Match the game version: protocol 2632 is required; cs161125 (Build): The server runs game build 161125; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does My Rust server appear in Rust Metrics lists and filters?

Rust Metrics lists featuring My Rust server: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

What position does My Rust server hold among Rust servers?

Player hours over seven days put My Rust server at #15,349, in the top 69% of all ranked servers.

What player count does My Rust server carry?

Current headcount on My Rust server: 0 players, 100 slots available. A seven-day average of 0 players is the reading.

Server details

Which location does My Rust server run from?

Reading: location. My Rust server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 51.158.88.35:28015.

What Rust version is My Rust server on?

Version check: Rust network protocol 2632 and build 161125 on Linux, run by My Rust server. To get in, your game needs the same protocol; Steam applies the update.

Is performance on My Rust server within range?

Check: fps. Average 37 server fps over the last 48 hours, low of 22. Within range. Check: entities. The peak was 121,128, counting buildings, deployables and the rest of the world. Memory peak: 4,811 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is My Rust server, and is it online now?

Reading: online. My Rust server answers right now. By its reported uptime, the last restart was roughly 8 days 16 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 20 October 2026.

Map and rules

How is My Rust server configured, and what rules are in force?

Reading the name gives no gather rate for My Rust server. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.

Which map is live on My Rust server?

Size 4,500 and seed 1337: the game generates the procedural map on My Rust server from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

What do you do to join My Rust server?

Check: join. Open Rust, press F1, then enter client.connect 51.158.88.35:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2632,gmrust,cs161125,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players 100 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2632
Protocol Match the game version: protocol 2632 is required.
cs161125
Build The server runs game build 161125.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.