RUST METRICSFlight deck · live data
Data live Servers11,659 Players33,003 Populated2,823 Fresh wipes 3 h78 Scan5 min
‹ All servers50.99.7.47:28115
Offline Full Queue Fresh wipe Wipe due No query

LAB - not a public server

Offline 50.99.7.47:28115 checked 4d ago

pve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 1 2 3 4 PAX 0 /4

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,349top 69%
Last wipe4d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does LAB - not a public server follow?

Its rhythm cannot be told from the wipes of LAB - not a public server on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 4 days 22 hours ago the current world was made.

Tag meanings

How should you read the tags on LAB - not a public server?

These are the tags LAB - not a public server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp4 (Max players): 4 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show LAB - not a public server?

On Rust Metrics, LAB - not a public server sits in these lists: Rust community servers: live readings and Rust PvE servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more; Last wipe: In the last week.

Occupancy

Where does LAB - not a public server sit in the rankings?

Player hours over seven days put LAB - not a public server at #15,349, in the top 69% of all ranked servers.

What player count does LAB - not a public server carry?

LAB - not a public server is not responding; status offline, last seen 4 days 22 hours ago. Check: player average. 0 over the last seven days.

Server details

Where does LAB - not a public server sit?

Reading: location. LAB - not a public server gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 50.99.7.47:28115.

What Rust version is LAB - not a public server on?

Reading: LAB - not a public server, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.

Is LAB - not a public server up, and how often does it stay up?

Check: connection. LAB - not a public server is offline at this moment. Last contact was 4 days 22 hours ago. Uptime for the last 4 full days: 0 of 96 hours, or 0%. The first sighting on Rust Metrics was 24 October 2026.

Map and rules

How is LAB - not a public server configured, and what rules are in force?

No gather rate appears in the name: LAB - not a public server. The group cap is 8 players, which is the default in the game. Mode check gives pve; other players are not fought. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.

Which map is live on LAB - not a public server?

Check: map. Procedural, generated by the game, on LAB - not a public server.

Connection

What do you do to join LAB - not a public server?

Press F1 in Rust and enter client.connect 50.99.7.47:28115. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp4
Max players 4 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.