MurkyWaters
Offline 50.92.48.184:28015 checked 20d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 01:45 UTC21d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 527/550
- 426/450
- 57/250
- 59/250
- 58/100
- 161/200
Quick answers
from the figures on this pageWipe timing
What happens on MurkyWaters when wipe day comes?
An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.
What wipe timing does MurkyWaters follow?
Its rhythm cannot be told from the wipes of MurkyWaters on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 21 days 11 hours ago.
Tags
Which tags does MurkyWaters carry, and what do they mean?
These are the tags MurkyWaters publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): Slots: 1; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167231 (Build): Build 167231; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does MurkyWaters appear in Rust Metrics lists and filters?
Rust Metrics lists featuring MurkyWaters: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does MurkyWaters hold among Rust servers?
Player hours over seven days put MurkyWaters at #13,621, in the top 62% of all ranked servers.
What is the population on MurkyWaters?
MurkyWaters is not responding; status offline, last seen 20 days 14 hours ago.
Server
What location is MurkyWaters hosted in?
No region tag on MurkyWaters. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 50.92.48.184:28015.
What Rust version is MurkyWaters on?
Reading: MurkyWaters, Rust network protocol 2634 and build 167231, Windows. To get in, your game needs the same protocol; Steam applies the update.
Is MurkyWaters up, and how often does it stay up?
Reading: offline. MurkyWaters last answered 20 days 14 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 19 September 2026, recorded by Rust Metrics.
Map and rules
What rules does MurkyWaters enforce, and what are its settings?
No gather rate appears in the name: MurkyWaters. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on MurkyWaters?
Procedural map on MurkyWaters, made by the game's generator.
How to join
How do you connect to MurkyWaters?
Press F1 in Rust and enter client.connect 50.92.48.184:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.