RUST METRICSFlight deck · live data
Data live Servers11,836 Players72,948 Populated3,667 Fresh wipes 3 h218 Scan5 min
‹ All servers50.82.246.114:28015
Offline Full Queue Fresh wipe Wipe due No query

SQUAD-WIPE

Offline 50.82.246.114:28015 checked 24d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,977top 71%
Last wipe129d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct7 Oct9 Oct10 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does SQUAD-WIPE follow?

Its rhythm cannot be told from the wipes of SQUAD-WIPE on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 129 days 15 hours ago the current world was made.

Lists and filters

How should you read the tags on SQUAD-WIPE?

These are the tags SQUAD-WIPE publishes, and the server browser reads them: gmvanilla (Game mode): Check: mode. Vanilla survival; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2627 (Protocol): Protocol 2627: join only on the same game version; cs154033 (Build): Game build reading: 154033; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show SQUAD-WIPE?

On Rust Metrics, SQUAD-WIPE sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

Where does SQUAD-WIPE sit in the rankings?

Ranking for SQUAD-WIPE: #15,977 on seven-day player hours, top 71% of all ranked servers.

What is the population on SQUAD-WIPE?

Reading for SQUAD-WIPE: offline at this moment; last seen 24 days 11 hours ago.

Server details

What location is SQUAD-WIPE hosted in?

No region tag on SQUAD-WIPE. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 50.82.246.114:28015.

What Rust version is SQUAD-WIPE on?

Rust network protocol 2627 and build 154033 on Linux is the build SQUAD-WIPE runs. To get in, your game needs the same protocol; Steam applies the update.

How reliable is SQUAD-WIPE, and is it online now?

SQUAD-WIPE reports offline. The last reading came 24 days 11 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 4 October 2026, recorded by Rust Metrics.

Map and rules

What settings and rules apply on SQUAD-WIPE?

Reading the name gives no gather rate for SQUAD-WIPE. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.

What map is SQUAD-WIPE on?

The game generates a procedural map for SQUAD-WIPE.

Join

What do you do to join SQUAD-WIPE?

Press F1 in Rust and enter client.connect 50.82.246.114:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2627,gmvanilla,cs154033,ts8

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp40
Max players The server holds 40 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2627
Protocol Protocol 2627: join only on the same game version.
cs154033
Build Game build reading: 154033.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.