RustDockerServer
Online 50.81.169.67:28015 checked 13m ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 297/300
- 275/250
- 24/250
- 21/250
- 37/100
- 122/200
Quick answers
from the figures on this pageWipe timing
How often does RustDockerServer wipe, and when?
The rhythm of RustDockerServer's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 338 days 5 hours ago.
Lists and filters
How should you read the tags on RustDockerServer?
These are the tags RustDockerServer publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2604 (Protocol): Your game must run protocol 2604 to get in; cs136664 (Build): Build 136664; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show RustDockerServer?
These Rust Metrics lists carry RustDockerServer: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does RustDockerServer sit in the rankings?
Ranking for RustDockerServer: #15,338 on seven-day player hours, top 69% of all ranked servers.
How full does RustDockerServer get?
Current headcount on RustDockerServer: 0 players, 10 slots available. Seven-day reading: 0 players on average.
Server
What location is RustDockerServer hosted in?
Reading: location. RustDockerServer gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 50.81.169.67:28015.
What Rust version is RustDockerServer on?
Reading: RustDockerServer, Rust network protocol 2604 and build 136664, Linux. Check: protocol. To join, your game must match; Steam handles the update.
Is RustDockerServer up, and how often does it stay up?
Check: connection. RustDockerServer is online at this moment. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Rules and settings
What settings and rules apply on RustDockerServer?
Check: gather rate. The name RustDockerServer does not state one. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on RustDockerServer?
The game generates a procedural map for RustDockerServer.
Join
How do you connect to RustDockerServer?
To join: start Rust, press F1 and type client.connect 50.81.169.67:28015. Or press Launch Rust here and Steam opens the game and connects you.