deisfine server
Offline 50.7.47.235:28015 checked 41d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 421/400
- 339/350
- 34/250
- 29/250
- 51/100
- 145/200
Quick answers
from the figures on this pageReset cycle
How often does deisfine server wipe, and when?
Its rhythm cannot be told from the wipes of deisfine server on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 54 days 15 hours ago.
Tags
Which tags does deisfine server carry, and what do they mean?
These are the tags deisfine server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): Game build reading: 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show deisfine server?
On Rust Metrics, deisfine server sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
What position does deisfine server hold among Rust servers?
Ranking for deisfine server: #15,068 on seven-day player hours, top – of all ranked servers.
What player count does deisfine server carry?
Reading for deisfine server: offline at this moment; last seen 41 days 14 hours ago.
Operator and location
What location is deisfine server hosted in?
No region tag on deisfine server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 50.7.47.235:28015.
What Rust version is deisfine server on?
Rust network protocol 2633 and build 164530 on Windows is the build deisfine server runs. Matching protocol is required to join. Let Steam update your game.
How reliable is deisfine server, and is it online now?
Check: connection. deisfine server is offline at this moment. Last contact was 41 days 14 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 17 September 2026, recorded by Rust Metrics.
Settings and map
What rules does deisfine server enforce, and what are its settings?
No gather rate appears in the name: deisfine server. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.
Which map is live on deisfine server?
Check: map. Procedural, generated by the game, on deisfine server.
Connection
What do you do to join deisfine server?
To join: start Rust, press F1 and type client.connect 50.7.47.235:28015. Or press Launch Rust here and Steam opens the game and connects you.