123
Offline 50.7.43.58:28015 checked 1d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 261/275
- 20/250
- 17/250
- 162/200
- 67/200
- 39/100
Quick answers
from the figures on this pageReset cycle
When does 123 wipe?
To tell the rhythm of 123, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 17 days 13 hours ago.
Lists and filters
Which tags does 123 carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp3 (Max players): Slots: 3; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167398 (Build): Game build reading: 167398; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set from 123. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show 123?
These Rust Metrics lists carry 123: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does 123 sit in the rankings?
Ranking for 123: #15,419 on seven-day player hours, top 69% of all ranked servers.
How full does 123 get?
123 is not responding; status offline, last seen 33 hours ago. A seven-day average of 0 players is the reading.
Server
Where does 123 sit?
Reading: location. 123 gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 50.7.43.58:28015.
What Rust version is 123 on?
Version check: Rust network protocol 2634 and build 167398 on Windows, run by 123. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on 123, and is it online?
Reading: offline. 123 last answered 33 hours ago. Reading: 0% uptime over the last 1 full day. It was up 0 of 24 hours. Check: first contact. Rust Metrics logged it on 26 October 2026.
Settings and map
How is 123 configured, and what rules are in force?
Check: gather rate. The name 123 does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.
Which map is live on 123?
Procedural map on 123, made by the game's generator.
Connection
How can you get onto 123?
Press F1 in Rust and enter client.connect 50.7.43.58:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.