ILGaming Rust
Offline 50.34.44.21:28015 checked 5d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, and #624 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 86/350
- 20/300
- 57/150
- 0/100
- 9/200
- 9/200
Quick answers
from the figures on this pageReset cycle
When does ILGaming Rust wipe?
To tell the rhythm of ILGaming Rust, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 26 days 5 hours ago.
Tags
How should you read the tags on ILGaming Rust?
Tags published by ILGaming Rust, read by the game's server browser: gmsoftcore (Game mode): Softcore ruleset, the easier one; mp50 (Max players): Slots: 50; ts4 (Group limit): You may team up with at most 4; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show ILGaming Rust?
On Rust Metrics, ILGaming Rust sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad.
Population
Where does ILGaming Rust sit in the rankings?
Player hours over seven days put ILGaming Rust at #15,335, in the top 69% of all ranked servers. Check: group rank. #624 among quad servers.
How full does ILGaming Rust get?
Status for ILGaming Rust: offline. Last seen 5 days 23 hours ago. Check: player average. 0 over the last seven days.
Operator and location
What location is ILGaming Rust hosted in?
Reading: location. ILGaming Rust gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 50.34.44.21:28015.
What Rust version is ILGaming Rust on?
Rust network protocol 2635 and build 168909 on Linux is the build ILGaming Rust runs. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on ILGaming Rust, and is it online?
ILGaming Rust reports offline. The last reading came 5 days 23 hours ago. Reading: 0% uptime over the last 5 full days. It was up 0 of 120 hours. Check: first contact. Rust Metrics logged it on 23 October 2026.
Map and rules
What rules does ILGaming Rust enforce, and what are its settings?
Check: gather rate. The name ILGaming Rust does not state one. The group cap is 4 players, read as quad. softcore, Facepunch's lighter mode: some loot is kept — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Community server. VAC is on. That is Valve's anti-cheat.
What map is ILGaming Rust on?
Size 3,500 and seed 569563: the game generates the procedural map on ILGaming Rust from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
How can you get onto ILGaming Rust?
Press F1 in Rust and enter client.connect 50.34.44.21:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.