RUST METRICSFlight deck · live data
Data live Servers11,722 Players61,093 Populated3,368 Fresh wipes 3 h184 Scan5 min
‹ All servers50.220.183.82:28025
Offline Full Queue Fresh wipe Wipe due No query

Staging Server 2

Offline 50.220.183.82:28025 checked 42d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 1 /1

Players now

100% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,001no region published
Last wipe58d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does Staging Server 2 follow?

Its rhythm cannot be told from the wipes of Staging Server 2 on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 58 days 13 hours ago the current world was made.

Tag meanings

Which tags does Staging Server 2 carry, and what do they mean?

These are the tags Staging Server 2 publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp1 (Max players): 1 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164497 (Build): Game build reading: 164497; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Staging Server 2?

On Rust Metrics, Staging Server 2 sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does Staging Server 2 hold among Rust servers?

Ranking for Staging Server 2: #14,001 on seven-day player hours, top – of all ranked servers.

What player count does Staging Server 2 carry?

Staging Server 2 is not responding; status offline, last seen 42 days 17 hours ago.

Server details

Where does Staging Server 2 sit?

No region tag on Staging Server 2. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 50.220.183.82:28025.

What Rust version is Staging Server 2 on?

Rust network protocol 2633 and build 164497 on Windows is the build Staging Server 2 runs. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on Staging Server 2, and is it online?

Staging Server 2 reports offline. The last reading came 42 days 17 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 16 September 2026.

Map and rules

How is Staging Server 2 configured, and what rules are in force?

Reading the name gives no gather rate for Staging Server 2. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Staging Server 2?

Procedural map on Staging Server 2, made by the game's generator.

How to join

What do you do to join Staging Server 2?

Press F1 in Rust and enter client.connect 50.220.183.82:28025. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs164497,ts8

Game

gmvanilla
Game mode Survival on vanilla settings.
mp1
Max players 1 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Your game must run protocol 2633 to get in.
cs164497
Build Game build reading: 164497.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.