RUST METRICSFlight deck · live data
Data live Servers11,616 Players49,894 Populated3,108 Fresh wipes 3 h102 Scan5 min
‹ All servers50.125.205.168:28015
Online Full Queue Fresh wipe Wipe due No query

SeattleProcedural. Solo/Duo

Online NA 50.125.205.168:28015 checked 10m ago

monthly wipes vanillaoxide
COM 1 · connect

Server instruments

last reading Fri 06:00 UTC
0 16 32 49 65 PAX 0 /65

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 57 SERVER FPS

Server fps

48 h low 57 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 101,739 ×1000

Entities

48 h range 99,606–102,058 · memory 4,136 MB
1239 ET SINCE RESTART 7D 10H

Uptime

7 days 10 hours since its last restart, at the last reading
7-day average0peak 1
Rank#11,390top 51% · #1332 in NA
Last wipe28d agomonthly schedule
Next wipe6d 10hThu 5 Nov, 19:00 UTC FW
Memory4,136MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75109:0019:0004:0012:0021:0006:00

Hourly average and peak, UTC.

REC 2

Server performance

025507510009:0019:0004:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Oct24 Oct25 Oct27 Oct28 Oct30 Oct

Top 51% of all ranked servers, top 72% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 6d 10h. The force wipe

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does SeattleProcedural. Solo/Duo wipe?

The estimate for SeattleProcedural. Solo/Duo's next wipe comes from the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 28 days 13 hours ago. Its tags carry a monthly wipe schedule.

Lists and filters

Which tags does SeattleProcedural. Solo/Duo carry, and what do they mean?

Tags published by SeattleProcedural. Solo/Duo, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp65 (Max players): 65 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^o (Oxide): Plugin framework in use: Oxide (uMod); NA (North America): Its browser listing: North America. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which operator is behind SeattleProcedural. Solo/Duo?

Check: operator. SeattleProcedural. Solo/Duo publishes a rexisgodrust.ddnsfree.com hostname, and 3 other servers we track do too. Same operator, most likely.

Which lists and filters on Rust Metrics show SeattleProcedural. Solo/Duo?

These Rust Metrics lists carry SeattleProcedural. Solo/Duo: Rust community servers: live readings, North America: server readout and Vanilla Rust servers, live. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Occupancy

Where does SeattleProcedural. Solo/Duo sit in the rankings?

Player hours over the last seven days put SeattleProcedural. Solo/Duo at #11,390, #1,332 in North America, in the top 51% of all ranked servers.

What player count does SeattleProcedural. Solo/Duo carry?

Current headcount on SeattleProcedural. Solo/Duo: 0 players, 65 slots available. Seven-day check: 0 players on average. Peak reading: 1. The last 48 hours peaked at 02:00 UTC, averaging 1 players at that hour.

Server

Where does SeattleProcedural. Solo/Duo sit?

Its NA tag places SeattleProcedural. Solo/Duo in North America. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 50.125.205.168:28015.

What Rust version is SeattleProcedural. Solo/Duo on?

Rust network protocol 2635 and build 168909 on Windows is the build SeattleProcedural. Solo/Duo runs. To get in, your game needs the same protocol; Steam applies the update.

How does SeattleProcedural. Solo/Duo perform?

Reading: 81 server fps on average across the last 48 hours. It never dropped below 57. Reading: 102,058 entities at the highest. That covers buildings, deployables and everything else. Reading: 4,739 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

Is SeattleProcedural. Solo/Duo up, and how often does it stay up?

Check: connection. SeattleProcedural. Solo/Duo is online at this moment. Reading: uptime. About 7 days 10 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 22 October 2026.

Rules and settings

How is SeattleProcedural. Solo/Duo configured, and what rules are in force?

Reading the name gives no gather rate for SeattleProcedural. Solo/Duo. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Check: plugins. It runs Oxide of them. The server calls itself vanilla, with this meaning: rates, kits and rules are exactly as Facepunch ships them. Anti-cheat reading: VAC on, Valve's system.

What map is SeattleProcedural. Solo/Duo on?

Size 4,250 and seed 1788459108: the game generates the procedural map on SeattleProcedural. Solo/Duo from them. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

What do you do to join SeattleProcedural. Solo/Duo?

Press F1 in Rust and enter client.connect 50.125.205.168:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://discord.com/invite/ZpqaKhXjkn is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp65,ptrak,$r?,v2635,^m,^v,NA,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp65
Max players 65 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).

Region

NA
North America Its browser listing: North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.