RUST METRICSFlight deck · live data
Data live Servers11,789 Players78,653 Populated3,571 Fresh wipes 3 h243 Scan5 min
‹ All servers50.125.197.83:28015
Offline Full Queue Fresh wipe Wipe due No query

SeattleProcedural. Solo/Duo

Offline NA 50.125.197.83:28015 checked 43d ago

monthly wipes vanillaoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 16 32 49 65 PAX 2 /65

Players now

3% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#12,570#1444 in NA
Last wipe56d agomonthly schedule
Next wipe6d 20hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
PLAN

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 6d 20h. The force wipe

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does SeattleProcedural. Solo/Duo follow?

From the force wipe, the next wipe of SeattleProcedural. Solo/Duo is an estimate. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world in play was created 56 days 4 hours ago. A monthly wipe schedule is published in its tags.

Tag meanings

How should you read the tags on SeattleProcedural. Solo/Duo?

These are the tags SeattleProcedural. Solo/Duo publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp65 (Max players): Slots: 65; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): The server runs game build 163794; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^o (Oxide): Plugin framework in use: Oxide (uMod); NA (North America): The server browser files it under North America. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does SeattleProcedural. Solo/Duo appear in Rust Metrics lists and filters?

On Rust Metrics, SeattleProcedural. Solo/Duo sits in these lists: Rust community servers: live readings, North America: server readout and Vanilla Rust servers, live. These filters bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player count

What position does SeattleProcedural. Solo/Duo hold among Rust servers?

Player hours over the last seven days put SeattleProcedural. Solo/Duo at #12,570, #1,444 in North America, in the top – of all ranked servers.

What is the population on SeattleProcedural. Solo/Duo?

Reading for SeattleProcedural. Solo/Duo: offline at this moment; last seen 43 days 19 hours ago.

Server

Where does SeattleProcedural. Solo/Duo sit?

Reading: location. The NA tag puts SeattleProcedural. Solo/Duo in North America. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 50.125.197.83:28015.

What Rust version is SeattleProcedural. Solo/Duo on?

Rust network protocol 2633 and build 163794 on Windows is the build SeattleProcedural. Solo/Duo runs. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on SeattleProcedural. Solo/Duo, and is it online?

SeattleProcedural. Solo/Duo reports offline. The last reading came 43 days 19 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 15 September 2026.

Map and rules

How is SeattleProcedural. Solo/Duo configured, and what rules are in force?

No gather rate appears in the name: SeattleProcedural. Solo/Duo. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Community server. Plugin count: Oxide. It describes itself as vanilla. The meaning given: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. VAC is on. That is Valve's anti-cheat.

What map is SeattleProcedural. Solo/Duo on?

The game generates a procedural map for SeattleProcedural. Solo/Duo.

How to join

How do you connect to SeattleProcedural. Solo/Duo?

Check: join. Open Rust, press F1, then enter client.connect 50.125.197.83:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp65,ptrak,$r?,v2633,^m,^v,NA,gmrust,cs163794,ts8,^o

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp65
Max players Slots: 65.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Your game must run protocol 2633 to get in.
cs163794
Build The server runs game build 163794.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.