RUST METRICSFlight deck · live data
Data live Servers11,881 Players89,789 Populated4,026 Fresh wipes 3 h161 Scan5 min
‹ All servers5.9.151.141:5666
Offline Full Queue Fresh wipe Wipe due No query

My Rust Server | ScalaCube

Offline 5.9.151.141:5666 checked 5d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 5 10 15 20 PAX 1 /20

Players now

5% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#10,030top 45%
Last wipe6d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct22 Oct23 Oct25 Oct26 Oct27 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does My Rust Server | ScalaCube wipe?

The rhythm of My Rust Server | ScalaCube's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 6 days 7 hours ago.

Tag meanings

Which tags does My Rust Server | ScalaCube carry, and what do they mean?

These are the tags My Rust Server | ScalaCube publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp20 (Max players): Slots: 20; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show My Rust Server | ScalaCube?

These Rust Metrics lists carry My Rust Server | ScalaCube: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Population

Where does My Rust Server | ScalaCube sit in the rankings?

Player hours over seven days put My Rust Server | ScalaCube at #10,030, in the top 45% of all ranked servers.

What player count does My Rust Server | ScalaCube carry?

Reading for My Rust Server | ScalaCube: offline at this moment; last seen 5 days 5 hours ago. Seven-day check: 0 players on average. Peak reading: 1.

Operator and location

What location is My Rust Server | ScalaCube hosted in?

Reading: location. My Rust Server | ScalaCube gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 5.9.151.141:5666.

What Rust version is My Rust Server | ScalaCube on?

Reading: My Rust Server | ScalaCube, Rust network protocol 2634 and build 167781, Linux. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on My Rust Server | ScalaCube, and is it online?

Reading: offline. My Rust Server | ScalaCube last answered 5 days 5 hours ago. Reading: 2% uptime over the last 5 full days. It was up 2 of 120 hours. Reading: first seen 21 October 2026, recorded by Rust Metrics.

Settings and map

How is My Rust Server | ScalaCube configured, and what rules are in force?

Reading the name gives no gather rate for My Rust Server | ScalaCube. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.

What map is My Rust Server | ScalaCube on?

Check: map. Procedural, size 4,000, seed 12345, generated by the game on My Rust Server | ScalaCube. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

How do you connect to My Rust Server | ScalaCube?

Check: join. Open Rust, press F1, then enter client.connect 5.9.151.141:5666. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp20
Max players Slots: 20.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build Build 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.