IRANESTAP
Offline 5.9.150.40:55315 checked 15d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 338/375
- 441/475
- 979/1000
- 46/100
- 985/1000
- 64/250
Quick answers
from the figures on this pageReset cycle
What wipe timing does IRANESTAP follow?
Its rhythm cannot be told from the wipes of IRANESTAP on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 15 days 1 hours ago.
Tag meanings
Which tags does IRANESTAP carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): Slots: 40; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): The server runs game build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty from IRANESTAP. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does IRANESTAP appear in Rust Metrics lists and filters?
On Rust Metrics, IRANESTAP sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does IRANESTAP sit in the rankings?
Ranking for IRANESTAP: #15,226 on seven-day player hours, top 70% of all ranked servers.
What is the population on IRANESTAP?
Reading for IRANESTAP: offline at this moment; last seen 15 days ago.
Server details
Where does IRANESTAP sit?
No region comes from IRANESTAP. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 5.9.150.40:55315.
What Rust version is IRANESTAP on?
Rust network protocol 2634 and build 167781 on Linux is the build IRANESTAP runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on IRANESTAP, and is it online?
Check: connection. IRANESTAP is offline at this moment. Last contact was 15 days ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 14 October 2026.
Map and rules
How is IRANESTAP configured, and what rules are in force?
Reading the name gives no gather rate for IRANESTAP. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.
Which map is live on IRANESTAP?
Size 2,500 and seed 1337: the game generates the procedural map on IRANESTAP from them. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
How can you get onto IRANESTAP?
Press F1 in Rust and enter client.connect 5.9.150.40:55315. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.