RUST METRICSFlight deck · live data
Data live Servers11,620 Players32,059 Populated2,776 Fresh wipes 3 h73 Scan5 min
‹ All servers5.83.171.55:11200
Online Full Queue Fresh wipe Wipe due No query

RustFicker

Online 5.83.171.55:11200 checked 12m ago

COM 1 · connect

Server instruments

last reading Thu 04:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 10 SERVER FPS

Server fps

48 h low 10 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 66,068 ×1000

Entities

48 h range 62,971–66,471 · memory 1,790 MB
1239 ET SINCE RESTART 23:43

Uptime

23 h 43 min since its last restart, at the last reading
7-day average0peak –
Rank#15,351top 69%
Last wipe27d agono schedule published
Next wipe7d 13hThu 5 Nov, 19:00 UTC FW
Memory1,790MBat the last reading
REC 1

Players

AveragePeak
0123406:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

REC 2

Server performance

02.557.51006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 13hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 13hFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:56 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on RustFicker when wipe day comes?

At their busiest, its recent wipes drew 0 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

How often does RustFicker wipe, and when?

Once a month RustFicker wipes, with the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 27 days 11 hours ago the current world was made.

Tag meanings

How should you read the tags on RustFicker?

Check: tags. The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set from RustFicker. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does RustFicker appear in Rust Metrics lists and filters?

These Rust Metrics lists carry RustFicker: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

What position does RustFicker hold among Rust servers?

Player hours over seven days put RustFicker at #15,351, in the top 69% of all ranked servers.

What is the population on RustFicker?

Current headcount on RustFicker: 0 players, 50 slots available. Check: player average. 0 over the last seven days.

Server details

Where does RustFicker sit?

Reading: location. RustFicker gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 5.83.171.55:11200.

What Rust version is RustFicker on?

Rust network protocol 2635 and build 168909 on Windows is the build RustFicker runs. Matching protocol is required to join. Let Steam update your game.

Is performance on RustFicker within range?

Reading: 10 server fps on average across the last 48 hours. It never dropped below 10. Peak entity count: 66,471. Buildings, deployables and all else included. Memory peak: 2,044 MB. Expect lag when fps falls and entities climb.

Is RustFicker up, and how often does it stay up?

Check: connection. RustFicker is online at this moment. By its reported uptime, the last restart was roughly 23 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

What rules does RustFicker enforce, and what are its settings?

Check: gather rate. The name RustFicker does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.

What map is RustFicker on?

From seed 6738, the game generates the procedural map on RustFicker. Its size is 3,500. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

What do you do to join RustFicker?

Press F1 in Rust and enter client.connect 5.83.171.55:11200. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.