RUST METRICSFlight deck · live data
Data live Servers11,693 Players37,607 Populated2,934 Fresh wipes 3 h91 Scan5 min
‹ All servers5.83.170.83:10200
Offline Full Queue Fresh wipe Wipe due No query

Prvate Server Maljuk

Offline 5.83.170.83:10200 checked 44d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,360no region published
Last wipe47d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does Prvate Server Maljuk wipe?

The rhythm of Prvate Server Maljuk's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 47 days 16 hours ago the current world was made.

Lists and filters

Which tags does Prvate Server Maljuk carry, and what do they mean?

Tags published by Prvate Server Maljuk, read by the game's server browser: gmvanilla (Game mode): Check: mode. Vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): Build 163794; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Prvate Server Maljuk?

Rust Metrics lists featuring Prvate Server Maljuk: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does Prvate Server Maljuk hold among Rust servers?

Ranking for Prvate Server Maljuk: #14,360 on seven-day player hours, top – of all ranked servers.

What is the population on Prvate Server Maljuk?

Prvate Server Maljuk is not responding; status offline, last seen 44 days 15 hours ago.

Operator and location

Which location does Prvate Server Maljuk run from?

Reading: location. Prvate Server Maljuk gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 5.83.170.83:10200.

What Rust version is Prvate Server Maljuk on?

Rust network protocol 2633 and build 163794 on Windows is the build Prvate Server Maljuk runs. To get in, your game needs the same protocol; Steam applies the update.

How reliable is Prvate Server Maljuk, and is it online now?

Prvate Server Maljuk reports offline. The last reading came 44 days 15 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

What rules does Prvate Server Maljuk enforce, and what are its settings?

Check: gather rate. The name Prvate Server Maljuk does not state one. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Prvate Server Maljuk?

The game generates a procedural map for Prvate Server Maljuk.

Connection

How can you get onto Prvate Server Maljuk?

Check: join. Open Rust, press F1, then enter client.connect 5.83.170.83:10200. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs163794,ts8

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp50
Max players 50 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Match the game version: protocol 2633 is required.
cs163794
Build Build 163794.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.