RUST METRICSFlight deck · live data
Data live Servers11,696 Players36,352 Populated2,907 Fresh wipes 3 h94 Scan5 min
‹ All servers5.83.170.65:11200
Offline Full Queue Fresh wipe Wipe due No query

Rust Server by nitrado.net

Offline 5.83.170.65:11200 checked 3d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 1 /50

Players now

2% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#8,062top 36%
Last wipe7d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does Rust Server by nitrado.net follow?

Its rhythm cannot be told from the wipes of Rust Server by nitrado.net on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 7 days 8 hours ago.

Tags

How should you read the tags on Rust Server by nitrado.net?

Check: tags. The game's server browser reads gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty from Rust Server by nitrado.net. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Rust Server by nitrado.net?

Rust Metrics lists featuring Rust Server by nitrado.net: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Occupancy

Where does Rust Server by nitrado.net sit in the rankings?

Player hours over seven days put Rust Server by nitrado.net at #8,062, in the top 36% of all ranked servers.

How full does Rust Server by nitrado.net get?

Status for Rust Server by nitrado.net: offline. Last seen 3 days 9 hours ago. Check: players over seven days. Average 1, peak 1.

Operator and location

Which location does Rust Server by nitrado.net run from?

No region tag on Rust Server by nitrado.net. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 5.83.170.65:11200.

What Rust version is Rust Server by nitrado.net on?

Rust network protocol 2635 and build 168909 on Windows is the build Rust Server by nitrado.net runs. Check: protocol. To join, your game must match; Steam handles the update.

Is Rust Server by nitrado.net up, and how often does it stay up?

Rust Server by nitrado.net reports offline. The last reading came 3 days 9 hours ago. Uptime for the last 7 full days: 11 of 168 hours, or 7%. The first sighting on Rust Metrics was 21 October 2026.

Settings and map

How is Rust Server by nitrado.net configured, and what rules are in force?

No gather rate appears in the name: Rust Server by nitrado.net. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.

What map is Rust Server by nitrado.net on?

Size 3,500 and seed 6738: the game generates the procedural map on Rust Server by nitrado.net from them. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

How do you connect to Rust Server by nitrado.net?

Press F1 in Rust and enter client.connect 5.83.170.65:11200. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival on vanilla settings.
mp50
Max players 50 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.