Shadow_3MK
Online 5.83.170.184:12400 checked 1h ago
Server instruments
last reading Wed 17:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 10 · below 20 is lag, below 10 is badEntities
48 h range 13,221–16,284 · memory 1,404 MBUptime
5 days 21 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 15:10 UTC15d ago | 3 | – | running | 0 |
| Thu 1 Oct, 17:50 UTC FW27d ago | 0 | – | 11.9 days | 0 |
| Sun 13 Sep, 20:10 UTC44d ago | 1 | halved by day 1 | 17.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 636/675
- 485/525
- 59/250
- 36/250
- 138/200
- 255/300
Quick answers
from the figures on this pageReset cycle
What happens on Shadow_3MK when wipe day comes?
An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. By day 1 it fell below half when it didn't.
How often does Shadow_3MK wipe, and when?
No next wipe can be predicted for Shadow_3MK, which wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 15 days 3 hours ago the current world was made.
Lists and filters
Which tags does Shadow_3MK carry, and what do they mean?
These are the tags Shadow_3MK publishes, and the server browser reads them: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Shadow_3MK appear in Rust Metrics lists and filters?
On Rust Metrics, Shadow_3MK sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does Shadow_3MK hold among Rust servers?
Player hours over seven days put Shadow_3MK at #15,426, in the top 69% of all ranked servers.
How full does Shadow_3MK get?
Current headcount on Shadow_3MK: 0 players, 50 slots available. A seven-day average of 0 players is the reading.
Server
Which location does Shadow_3MK run from?
Reading: location. Shadow_3MK gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 5.83.170.184:12400.
What Rust version is Shadow_3MK on?
Rust network protocol 2635 and build 168909 on Windows is the build Shadow_3MK runs. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for Shadow_3MK?
Reading: 10 server fps on average across the last 48 hours. It never dropped below 10. Check: entities. The peak was 16,284, counting buildings, deployables and the rest of the world. Memory peak: 1,447 MB. What players call lag comes from low fps and an entity count on the rise.
How reliable is Shadow_3MK, and is it online now?
Shadow_3MK reports online. Status: normal. Reading: uptime. About 5 days 21 hours ago it restarted, on its own count. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Rules and settings
How is Shadow_3MK configured, and what rules are in force?
Check: gather rate. The name Shadow_3MK does not state one. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Shadow_3MK?
Check: map. Procedural, size 2,000, seed 56789000, generated by the game on Shadow_3MK. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
How can you get onto Shadow_3MK?
Check: join. Open Rust, press F1, then enter client.connect 5.83.170.184:12400. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.
