RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h83 Scan5 min
‹ All servers5.83.170.184:12400
Online Full Queue Fresh wipe Wipe due No query

Shadow_3MK

Online 5.83.170.184:12400 checked 1h ago

COM 1 · connect

Server instruments

last reading Wed 17:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 10 SERVER FPS

Server fps

48 h low 10 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 15,938 ×1000

Entities

48 h range 13,221–16,284 · memory 1,404 MB
1239 ET SINCE RESTART 5D 21H

Uptime

5 days 21 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,426top 69%
Last wipe15d agono schedule published
Next wipe–no rhythm it keeps
Memory1,404MBat the last reading
REC 1

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

02.557.51019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap14.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Tue 13 OctThu 1 OctSun 13 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 15:10 UTC15d ago 3 – running 0
Thu 1 Oct, 17:50 UTC FW27d ago 0 – 11.9 days 0
Sun 13 Sep, 20:10 UTC44d ago 1 halved by day 1 17.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Shadow_3MK when wipe day comes?

An average of 1 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. By day 1 it fell below half when it didn't.

How often does Shadow_3MK wipe, and when?

No next wipe can be predicted for Shadow_3MK, which wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 15 days 3 hours ago the current world was made.

Lists and filters

Which tags does Shadow_3MK carry, and what do they mean?

These are the tags Shadow_3MK publishes, and the server browser reads them: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Shadow_3MK appear in Rust Metrics lists and filters?

On Rust Metrics, Shadow_3MK sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

What position does Shadow_3MK hold among Rust servers?

Player hours over seven days put Shadow_3MK at #15,426, in the top 69% of all ranked servers.

How full does Shadow_3MK get?

Current headcount on Shadow_3MK: 0 players, 50 slots available. A seven-day average of 0 players is the reading.

Server

Which location does Shadow_3MK run from?

Reading: location. Shadow_3MK gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 5.83.170.184:12400.

What Rust version is Shadow_3MK on?

Rust network protocol 2635 and build 168909 on Windows is the build Shadow_3MK runs. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for Shadow_3MK?

Reading: 10 server fps on average across the last 48 hours. It never dropped below 10. Check: entities. The peak was 16,284, counting buildings, deployables and the rest of the world. Memory peak: 1,447 MB. What players call lag comes from low fps and an entity count on the rise.

How reliable is Shadow_3MK, and is it online now?

Shadow_3MK reports online. Status: normal. Reading: uptime. About 5 days 21 hours ago it restarted, on its own count. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

How is Shadow_3MK configured, and what rules are in force?

Check: gather rate. The name Shadow_3MK does not state one. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Shadow_3MK?

Check: map. Procedural, size 2,000, seed 56789000, generated by the game on Shadow_3MK. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

How can you get onto Shadow_3MK?

Check: join. Open Rust, press F1, then enter client.connect 5.83.170.184:12400. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.