RUST METRICSFlight deck · live data
Data live Servers11,649 Players46,616 Populated3,134 Fresh wipes 3 h110 Scan5 min
‹ All servers5.83.170.124:10600
Offline Full Queue Fresh wipe Wipe due No query

Rust Server by nitrado.net

Offline 5.83.170.124:10600 checked 44d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,025no region published
Last wipe53d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does Rust Server by nitrado.net follow?

To tell the rhythm of Rust Server by nitrado.net, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 53 days 14 hours ago.

Lists and filters

How should you read the tags on Rust Server by nitrado.net?

Tags published by Rust Server by nitrado.net, read by the game's server browser: gmvanilla (Game mode): Check: mode. Vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): Build 163794; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Rust Server by nitrado.net appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Rust Server by nitrado.net: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

Where does Rust Server by nitrado.net sit in the rankings?

Player hours over seven days put Rust Server by nitrado.net at #15,025, in the top – of all ranked servers.

How full does Rust Server by nitrado.net get?

Status for Rust Server by nitrado.net: offline. Last seen 44 days 16 hours ago.

Operator and location

What location is Rust Server by nitrado.net hosted in?

Reading: location. Rust Server by nitrado.net gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 5.83.170.124:10600.

What Rust version is Rust Server by nitrado.net on?

Rust network protocol 2633 and build 163794 on Windows is the build Rust Server by nitrado.net runs. Check: protocol. To join, your game must match; Steam handles the update.

Is Rust Server by nitrado.net up, and how often does it stay up?

Check: connection. Rust Server by nitrado.net is offline at this moment. Last contact was 44 days 16 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

What settings and rules apply on Rust Server by nitrado.net?

Reading the name gives no gather rate for Rust Server by nitrado.net. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.

What map is Rust Server by nitrado.net on?

Check: map. Procedural, generated by the game, on Rust Server by nitrado.net.

Connection

What do you do to join Rust Server by nitrado.net?

Check: join. Open Rust, press F1, then enter client.connect 5.83.170.124:10600. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs163794,ts8

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp50
Max players Slots: 50.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Your game must run protocol 2633 to get in.
cs163794
Build Build 163794.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.