Rust Server by nitrado.net
Offline 5.83.170.124:10600 checked 44d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 297/300
- 290/250
- 24/250
- 21/250
- 39/100
- 118/200
Quick answers
from the figures on this pageWipe timing
What wipe timing does Rust Server by nitrado.net follow?
To tell the rhythm of Rust Server by nitrado.net, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 53 days 14 hours ago.
Lists and filters
How should you read the tags on Rust Server by nitrado.net?
Tags published by Rust Server by nitrado.net, read by the game's server browser: gmvanilla (Game mode): Check: mode. Vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): Build 163794; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Rust Server by nitrado.net appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Rust Server by nitrado.net: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
Where does Rust Server by nitrado.net sit in the rankings?
Player hours over seven days put Rust Server by nitrado.net at #15,025, in the top – of all ranked servers.
How full does Rust Server by nitrado.net get?
Status for Rust Server by nitrado.net: offline. Last seen 44 days 16 hours ago.
Operator and location
What location is Rust Server by nitrado.net hosted in?
Reading: location. Rust Server by nitrado.net gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 5.83.170.124:10600.
What Rust version is Rust Server by nitrado.net on?
Rust network protocol 2633 and build 163794 on Windows is the build Rust Server by nitrado.net runs. Check: protocol. To join, your game must match; Steam handles the update.
Is Rust Server by nitrado.net up, and how often does it stay up?
Check: connection. Rust Server by nitrado.net is offline at this moment. Last contact was 44 days 16 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Map and rules
What settings and rules apply on Rust Server by nitrado.net?
Reading the name gives no gather rate for Rust Server by nitrado.net. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
What map is Rust Server by nitrado.net on?
Check: map. Procedural, generated by the game, on Rust Server by nitrado.net.
Connection
What do you do to join Rust Server by nitrado.net?
Check: join. Open Rust, press F1, then enter client.connect 5.83.170.124:10600. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.