Kebab.Co
Offline 5.81.7.11:28015 checked 37d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 522/550
- 438/450
- 60/250
- 66/250
- 53/100
- 164/200
Quick answers
from the figures on this pageWipe timing
What wipe timing does Kebab.Co follow?
Its rhythm cannot be told from the wipes of Kebab.Co on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 37 days 14 hours ago.
Tags
How should you read the tags on Kebab.Co?
These are the tags Kebab.Co publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs164530 (Build): Game build reading: 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Kebab.Co?
Rust Metrics lists featuring Kebab.Co: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
What position does Kebab.Co hold among Rust servers?
Ranking for Kebab.Co: #15,477 on seven-day player hours, top 67% of all ranked servers.
What is the population on Kebab.Co?
Status for Kebab.Co: offline. Last seen 37 days 14 hours ago.
Server details
Which location does Kebab.Co run from?
Reading: location. Kebab.Co gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 5.81.7.11:28015.
What Rust version is Kebab.Co on?
Reading: Kebab.Co, Rust network protocol 2633 and build 164530, Linux. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Kebab.Co, and is it online?
Reading: offline. Kebab.Co last answered 37 days 14 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 21 September 2026.
Settings and map
How is Kebab.Co configured, and what rules are in force?
Reading the name gives no gather rate for Kebab.Co. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Kebab.Co?
The game generates a procedural map for Kebab.Co.
Connection
How do you connect to Kebab.Co?
Press F1 in Rust and enter client.connect 5.81.7.11:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.