RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h74 Scan5 min
‹ All servers5.75.185.218:28015
Offline Full Queue Fresh wipe Wipe due No query

Rust Data Dump

Offline 5.75.185.218:28015 checked 1d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /1

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,426top 69%
Last wipe1d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct12 Oct21 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4 daysbetween real wipes
on rhythm29%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sun 25 OctWed 21 OctSun 11 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 04:23 UTC1d ago – – running 0
Sun 25 Oct, 04:21 UTC3d ago 0 – 2 days 0
Wed 21 Oct, 04:19 UTC7d ago 0 – 4 days 0
Sun 11 Oct, 04:24 UTC17d ago 0 – 10 days 0
Mon 5 Oct, 04:24 UTC23d ago 0 – 6 days 0
Thu 1 Oct, 04:24 UTC27d ago 0 – 4 days 0
Tue 29 Sep, 04:20 UTC29d ago 0 – 2 days 0
Tue 22 Sep, 04:20 UTC36d ago 0 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on Rust Data Dump when wipe day comes?

An average of 0 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.

How often does Rust Data Dump wipe, and when?

There is no next wipe to predict: Rust Data Dump wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 38 hours ago.

Tag meanings

Which tags does Rust Data Dump carry, and what do they mean?

These are the tags Rust Data Dump publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs169281 (Build): The server runs game build 169281; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Rust Data Dump appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Rust Data Dump: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

Where does Rust Data Dump sit in the rankings?

Player hours over seven days put Rust Data Dump at #15,426, in the top 69% of all ranked servers.

How full does Rust Data Dump get?

Reading for Rust Data Dump: offline at this moment; last seen 38 hours ago. Seven-day reading: 0 players on average.

Operator and location

Which location does Rust Data Dump run from?

Reading: location. Rust Data Dump gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 5.75.185.218:28015.

What Rust version is Rust Data Dump on?

Reading: Rust Data Dump, Rust network protocol 2635 and build 169281, Linux. To get in, your game needs the same protocol; Steam applies the update.

How reliable is Rust Data Dump, and is it online now?

Rust Data Dump reports offline. The last reading came 38 hours ago. Reading: 2% uptime over the last 7 full days. It was up 3 of 168 hours. Reading: first seen 19 September 2026, recorded by Rust Metrics.

Settings and map

What rules does Rust Data Dump enforce, and what are its settings?

Reading the name gives no gather rate for Rust Data Dump. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.

What map is Rust Data Dump on?

The game generates a procedural map for Rust Data Dump.

How to join

What do you do to join Rust Data Dump?

Check: join. Open Rust, press F1, then enter client.connect 5.75.185.218:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs169281,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp1
Max players The server holds 1 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs169281
Build The server runs game build 169281.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.