TestServ
Offline 5.68.240.132:28015 checked 10d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 04:15 UTC20d ago | 1 | – | running | 1 |
| Sun 4 Oct, 06:16 UTC25d ago | 1 | held half | 4.9 days | 0 |
| Sat 3 Oct, 21:52 UTC25d ago | 1 | – | 0.4 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 341/375
- 281/325
- 32/250
- 21/250
- 40/100
- 122/200
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on TestServ?
The busiest point of its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe. Above half that peak the crowd stayed until the next wipe in 100% of recent wipes.
When does TestServ wipe?
There is no next wipe to predict: TestServ wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 24 days 22 hours ago the current world was made.
Tag meanings
Which tags does TestServ carry, and what do they mean?
These are the tags TestServ publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): 500 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Game build reading: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show TestServ?
These Rust Metrics lists carry TestServ: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does TestServ hold among Rust servers?
Player hours over seven days put TestServ at #13,052, in the top 59% of all ranked servers.
How full does TestServ get?
Reading for TestServ: offline at this moment; last seen 10 days 22 hours ago.
Operator and location
Where does TestServ sit?
No region tag on TestServ. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 5.68.240.132:28015.
What Rust version is TestServ on?
Rust network protocol 2634 and build 167781 on Windows is the build TestServ runs. Matching protocol is required to join. Let Steam update your game.
Is TestServ up, and how often does it stay up?
Reading: offline. TestServ last answered 10 days 22 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 19 September 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on TestServ?
No gather rate appears in the name: TestServ. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Listing: Community server. VAC is on. That is Valve's anti-cheat.
Which map is live on TestServ?
Check: map. Procedural, generated by the game, on TestServ.
How to join
How do you connect to TestServ?
Check: join. Open Rust, press F1, then enter client.connect 5.68.240.132:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.