Rust Server by nitrado.net
Online 5.62.101.2:10300 checked 9m ago
Server instruments
last reading Thu 04:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 10 · below 20 is lag, below 10 is badEntities
48 h range 63,009–66,248 · memory 1,816 MBUptime
22 h 22 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 151/250
- 137/200
- 14/250
- 21/250
- 16/100
- 57/200
Quick answers
from the figures on this pageReset cycle
When does Rust Server by nitrado.net wipe?
The rhythm of Rust Server by nitrado.net's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 21 days 14 hours ago.
Lists and filters
How should you read the tags on Rust Server by nitrado.net?
Tags published by Rust Server by nitrado.net, read by the game's server browser: gmvanilla (Game mode): Check: mode. Vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Rust Server by nitrado.net appear in Rust Metrics lists and filters?
On Rust Metrics, Rust Server by nitrado.net sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Occupancy
Where does Rust Server by nitrado.net sit in the rankings?
Player hours over seven days put Rust Server by nitrado.net at #15,351, in the top 69% of all ranked servers.
What is the population on Rust Server by nitrado.net?
Current headcount on Rust Server by nitrado.net: 0 players, 50 slots available. A seven-day average of 0 players is the reading.
Server
What location is Rust Server by nitrado.net hosted in?
No region comes from Rust Server by nitrado.net. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 5.62.101.2:10300.
What Rust version is Rust Server by nitrado.net on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by Rust Server by nitrado.net. Matching protocol is required to join. Let Steam update your game.
How does Rust Server by nitrado.net perform?
Reading: 10 server fps on average across the last 48 hours. It never dropped below 10. Reading: 66,248 entities at the highest. That covers buildings, deployables and everything else. Reading: 2,086 MB of memory at the highest. Expect lag when fps falls and entities climb.
Is Rust Server by nitrado.net up, and how often does it stay up?
Rust Server by nitrado.net reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 22 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 7 October 2026.
Rules and settings
What settings and rules apply on Rust Server by nitrado.net?
No gather rate appears in the name: Rust Server by nitrado.net. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Rust Server by nitrado.net?
Size 3,500 and seed 6738: the game generates the procedural map on Rust Server by nitrado.net from them. View it on RustMaps from this page: matching size and seed give an identical map.
Join
How can you get onto Rust Server by nitrado.net?
Press F1 in Rust and enter client.connect 5.62.101.2:10300. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.
