RUST METRICSFlight deck · live data
Data live Servers11,744 Players74,144 Populated3,692 Fresh wipes 3 h138 Scan5 min
‹ All servers5.62.100.26:11100
Online Full Queue Fresh wipe Wipe due No query

Rust Server by nitrado.net

Online 5.62.100.26:11100 checked 11m ago

COM 1 · connect

Server instruments

last reading Wed 12:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 10 SERVER FPS

Server fps

48 h low 6 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 98,469 ×1000

Entities

48 h range 78,505–98,752 · memory 1,757 MB
1239 ET SINCE RESTART 05:03

Uptime

5 h 3 min since its last restart, at the last reading
7-day average0peak 2
Rank#5,359top 24%
Last wipe9d agono schedule published
Next wipe–no wipe seen yet
Memory1,757MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5214:0023:0008:0018:0003:0012:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608014:0023:0008:0018:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct24 Oct26 Oct28 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does Rust Server by nitrado.net follow?

The rhythm of Rust Server by nitrado.net's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 9 days 19 hours ago the current world was made.

Lists and filters

How should you read the tags on Rust Server by nitrado.net?

These are the tags Rust Server by nitrado.net publishes, and the server browser reads them: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Rust Server by nitrado.net?

On Rust Metrics, Rust Server by nitrado.net sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Occupancy

What position does Rust Server by nitrado.net hold among Rust servers?

Ranking for Rust Server by nitrado.net: #5,359 on seven-day player hours, top 24% of all ranked servers.

How full does Rust Server by nitrado.net get?

Current headcount on Rust Server by nitrado.net: 0 players, 50 slots available. Check: players over seven days. Average 0, peak 2. Average at the busiest hour was 2 players, at 17:00 UTC over the last 48 hours.

Server

Which location does Rust Server by nitrado.net run from?

No region comes from Rust Server by nitrado.net. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 5.62.100.26:11100.

What Rust version is Rust Server by nitrado.net on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by Rust Server by nitrado.net. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on Rust Server by nitrado.net within range?

Reading: 12 server fps on average across the last 48 hours. It never dropped below 6. Peak entity count: 98,752. Buildings, deployables and all else included. Check: memory. Peak use was 2,462 MB. Expect lag when fps falls and entities climb.

Is Rust Server by nitrado.net up, and how often does it stay up?

Rust Server by nitrado.net reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 5 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Reading: first seen 18 October 2026, recorded by Rust Metrics.

Rules and settings

What settings and rules apply on Rust Server by nitrado.net?

Check: gather rate. The name Rust Server by nitrado.net does not state one. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.

What map is Rust Server by nitrado.net on?

Size 4,000 and seed 674685254: the game generates the procedural map on Rust Server by nitrado.net from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

What do you do to join Rust Server by nitrado.net?

To join: start Rust, press F1 and type client.connect 5.62.100.26:11100. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players 50 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.