RUST METRICSFlight deck · live data
Data live Servers11,633 Players42,563 Populated3,050 Fresh wipes 3 h96 Scan5 min
‹ All servers5.59.105.103:28015
Offline Full Queue Fresh wipe Wipe due No query

Test

Offline 5.59.105.103:28015 checked 24d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.5 1 1.5 2 PAX 0 /2

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,998top 70%
Last wipe28d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does Test wipe?

The rhythm of Test's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 28 days 18 hours ago the current world was made.

Tag meanings

How should you read the tags on Test?

These are the tags Test publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp2 (Max players): Slots: 2; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166640 (Build): Build 166640; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Test appear in Rust Metrics lists and filters?

On Rust Metrics, Test sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

What position does Test hold among Rust servers?

Ranking for Test: #15,998 on seven-day player hours, top 70% of all ranked servers.

How full does Test get?

Reading for Test: offline at this moment; last seen 24 days 19 hours ago.

Server

What location is Test hosted in?

No region tag on Test. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 5.59.105.103:28015.

What Rust version is Test on?

Reading: Test, Rust network protocol 2634 and build 166640, Windows. Check: protocol. To join, your game must match; Steam handles the update.

Is Test up, and how often does it stay up?

Reading: offline. Test last answered 24 days 19 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 3 October 2026.

Settings and map

What settings and rules apply on Test?

No gather rate appears in the name: Test. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Community server. VAC is on. That is Valve's anti-cheat.

What map is Test on?

Check: map. Procedural, generated by the game, on Test.

Join

How do you connect to Test?

To join: start Rust, press F1 and type client.connect 5.59.105.103:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs166640,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp2
Max players Slots: 2.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Match the game version: protocol 2634 is required.
cs166640
Build Build 166640.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.