Local Server 2
Offline 5.58.1.140:28015 checked 17d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 476/500
- 280/300
- 39/250
- 31/250
- 88/100
- 111/200
Quick answers
from the figures on this pageReset cycle
What wipe timing does Local Server 2 follow?
Its rhythm cannot be told from the wipes of Local Server 2 on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 18 days 13 hours ago.
Tag meanings
How should you read the tags on Local Server 2?
These are the tags Local Server 2 publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167398 (Build): The server runs game build 167398; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Local Server 2?
On Rust Metrics, Local Server 2 sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does Local Server 2 hold among Rust servers?
Player hours over seven days put Local Server 2 at #13,503, in the top 61% of all ranked servers.
What player count does Local Server 2 carry?
Reading for Local Server 2: offline at this moment; last seen 17 days ago.
Operator and location
What location is Local Server 2 hosted in?
No region tag on Local Server 2. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 5.58.1.140:28015.
What Rust version is Local Server 2 on?
Version check: Rust network protocol 2634 and build 167398 on Windows, run by Local Server 2. Check: protocol. To join, your game must match; Steam handles the update.
Is Local Server 2 up, and how often does it stay up?
Local Server 2 reports offline. The last reading came 17 days ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 10 October 2026.
Rules and settings
What settings and rules apply on Local Server 2?
Check: gather rate. The name Local Server 2 does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.
What map is Local Server 2 on?
Procedural map on Local Server 2, made by the game's generator.
Join
What do you do to join Local Server 2?
Press F1 in Rust and enter client.connect 5.58.1.140:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.