Banana_Land
Offline 5.52.214.84:28015 checked 4d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 812/850
- 59/250
- 126/250
- 510/575
- 316/350
- 231/325
Quick answers
from the figures on this pageWipe schedule
How often does Banana_Land wipe, and when?
To tell the rhythm of Banana_Land, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 12 days 23 hours ago the current world was made.
Tag meanings
Which tags does Banana_Land carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set from Banana_Land. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Banana_Land?
These Rust Metrics lists carry Banana_Land: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
What position does Banana_Land hold among Rust servers?
Player hours over seven days put Banana_Land at #11,505, in the top 52% of all ranked servers.
How full does Banana_Land get?
Reading for Banana_Land: offline at this moment; last seen 4 days 23 hours ago. Check: players over seven days. Average 1, peak 1.
Server details
Which location does Banana_Land run from?
Reading: location. Banana_Land gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 5.52.214.84:28015.
What Rust version is Banana_Land on?
Reading: Banana_Land, Rust network protocol 2634 and build 167781, Windows. To get in, your game needs the same protocol; Steam applies the update.
How reliable is Banana_Land, and is it online now?
Banana_Land reports offline. The last reading came 4 days 23 hours ago. Reading: 0% uptime over the last 4 full days. It was up 0 of 96 hours. Reading: first seen 22 October 2026, recorded by Rust Metrics.
Rules and settings
How is Banana_Land configured, and what rules are in force?
No gather rate appears in the name: Banana_Land. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.
What map is Banana_Land on?
The game generates a procedural map for Banana_Land.
Join
How can you get onto Banana_Land?
Check: join. Open Rust, press F1, then enter client.connect 5.52.214.84:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.