RUST METRICSFlight deck · live data
Data live Servers11,798 Players68,197 Populated3,637 Fresh wipes 3 h131 Scan5 min
‹ All servers5.49.171.196:28015
Offline Full Queue Fresh wipe Wipe due No query

server

Offline 5.49.171.196:28015 checked 15d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.8 1.5 2.2 3 PAX 1 /3

Players now

33% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,164top 61%
Last wipe15d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 11:03 UTC15d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on server?

An average of 1 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.

How often does server wipe, and when?

To tell the rhythm of server, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 15 days 10 hours ago.

Tag meanings

How should you read the tags on server?

Tags published by server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp3 (Max players): 3 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show server?

On Rust Metrics, server sits in these lists: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

Where does server sit in the rankings?

Player hours over seven days put server at #13,164, in the top 61% of all ranked servers.

What is the population on server?

server is not responding; status offline, last seen 15 days 6 hours ago.

Server details

Where does server sit?

No region tag on server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 5.49.171.196:28015.

What Rust version is server on?

Version check: Rust network protocol 2634 and build 167781 on Windows, run by server. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on server, and is it online?

Reading: offline. server last answered 15 days 6 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 13 October 2026.

Map and rules

How is server configured, and what rules are in force?

Check: gather rate. The name server does not state one. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.

Which map is live on server?

Check: map. Procedural, generated by the game, on server.

How to join

How can you get onto server?

Check: join. Open Rust, press F1, then enter client.connect 5.49.171.196:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp3,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp3
Max players 3 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build Build 167781.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.