RUST METRICSFlight deck · live data
Data live Servers11,700 Players44,565 Populated3,103 Fresh wipes 3 h103 Scan5 min
‹ All servers5.42.211.127:28015
Offline Full Queue Fresh wipe Wipe due No query

Test

Offline 5.42.211.127:28015 checked 2d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,349top 69%
Last wipe36d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep26 Sep16 Oct20 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does Test wipe?

The rhythm of Test's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 36 days 19 hours ago.

Lists and filters

Which tags does Test carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs164530 (Build): Build 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set from Test. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Test?

On Rust Metrics, Test sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does Test hold among Rust servers?

Ranking for Test: #15,349 on seven-day player hours, top 69% of all ranked servers.

How full does Test get?

Reading for Test: offline at this moment; last seen 2 days 8 hours ago. A seven-day average of 0 players is the reading.

Server details

Where does Test sit?

No region tag on Test. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 5.42.211.127:28015.

What Rust version is Test on?

Reading: Test, Rust network protocol 2633 and build 164530, Windows. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on Test, and is it online?

Reading: offline. Test last answered 2 days 8 hours ago. Reading: 1% uptime over the last 7 full days. It was up 1 of 168 hours. Reading: first seen 22 September 2026, recorded by Rust Metrics.

Settings and map

What rules does Test enforce, and what are its settings?

Check: gather rate. The name Test does not state one. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.

What map is Test on?

The game generates a procedural map for Test.

Connection

How do you connect to Test?

Press F1 in Rust and enter client.connect 5.42.211.127:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players Slots: 50.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Match the game version: protocol 2633 is required.
cs164530
Build Build 164530.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.