RUST METRICSFlight deck · live data
Data live Servers11,621 Players40,134 Populated2,833 Fresh wipes 3 h133 Scan5 min
‹ All servers5.39.17.35:28015
Online Full Queue Fresh wipe Wipe due No query

Westerwald PVE

Online 5.39.17.35:28015 checked 11m ago

pve
COM 1 · connect

Server instruments

last reading Fri 03:00 UTC
0 1.2 2.5 3.8 5 PAX 0 /5

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 83 SERVER FPS

Server fps

48 h low 57 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 138,039 ×1000

Entities

48 h range 137,042–140,005 · memory 4,431 MB
1239 ET SINCE RESTART 12:50

Uptime

12 h 50 min since its last restart, at the last reading
7-day average0peak 1
Rank#10,098top 45%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Memory4,431MBat the last reading
REC 1

Players

AveragePeak
0123406:0015:0001:0009:0018:0003:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020006:0015:0001:0009:0018:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 11:55 UTC25d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Westerwald PVE?

The busiest point of its recent wipes drew 2 players on average. 1 hours after the wipe, the crowd peaked on the latest wipe.

How often does Westerwald PVE wipe, and when?

The rhythm of Westerwald PVE's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 25 days 17 hours ago.

Lists and filters

Which tags does Westerwald PVE carry, and what do they mean?

Tags published by Westerwald PVE, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): 5 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^p (PvE): There is no player-on-player combat here; the danger comes from the world. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Westerwald PVE appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Westerwald PVE: Rust community servers: live readings and Rust PvE servers. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Population

Where does Westerwald PVE sit in the rankings?

Player hours over seven days put Westerwald PVE at #10,098, in the top 45% of all ranked servers.

What player count does Westerwald PVE carry?

Current headcount on Westerwald PVE: 0 players, 5 slots available. Check: players over seven days. Average 0, peak 1.

Server

What location is Westerwald PVE hosted in?

No region comes from Westerwald PVE. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 5.39.17.35:28015.

What Rust version is Westerwald PVE on?

Reading: Westerwald PVE, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for Westerwald PVE?

Reading: 83 server fps on average across the last 48 hours. It never dropped below 57. Reading: 140,005 entities at the highest. That covers buildings, deployables and everything else. Reading: 5,168 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

How reliable is Westerwald PVE, and is it online now?

Check: connection. Westerwald PVE is online at this moment. Check: restart. The uptime it reports puts the last restart about 12 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

What rules does Westerwald PVE enforce, and what are its settings?

No gather rate appears in the name: Westerwald PVE. The group cap is 8 players, which is the default in the game. pve, no combat against other players — that is the game mode. Listing: Community server. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Westerwald PVE?

Check: map. Procedural, size 5,000, seed 50000, generated by the game on Westerwald PVE. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

What do you do to join Westerwald PVE?

Check: join. Open Rust, press F1, then enter client.connect 5.39.17.35:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp5
Max players 5 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Game build reading: 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Gameplay

^p
PvE There is no player-on-player combat here; the danger comes from the world.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.