Original Rust 1.10
Online 5.35.96.35:31020 checked 3h ago
Server instruments
last reading Wed 17:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 24 · below 20 is lag, below 10 is badEntities
48 h range 113,283–134,791 · memory 3,066 MBUptime
14 h 4 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 23% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:31 UTC FW27d ago | 1 | – | running | 1 |
| Sat 19 Sep, 10:03 UTC39d ago | 2 | halved by day 5 | 12.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 636/675
- 485/525
- 59/250
- 36/250
- 138/200
- 255/300
Quick answers
from the figures on this pageWipe schedule
What happens on Original Rust 1.10 when wipe day comes?
An average of 2 players came at the busiest on its recent wipes. 1 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 5 it fell below half when it didn't.
When does Original Rust 1.10 wipe?
Its rhythm cannot be told from the wipes of Original Rust 1.10 on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 27 days ago.
Tag meanings
Which tags does Original Rust 1.10 carry, and what do they mean?
These are the tags Original Rust 1.10 publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp200 (Max players): The server holds 200 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Original Rust 1.10 appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Original Rust 1.10: Rust community servers: live readings. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does Original Rust 1.10 sit in the rankings?
Player hours over seven days put Original Rust 1.10 at #5,164, in the top 23% of all ranked servers.
What is the population on Original Rust 1.10?
0 of 200 slots are filled on Original Rust 1.10 right now. Seven-day check: 0 players on average. Peak reading: 3. Check: 48-hour peak. 05:00 UTC, 1 players on average.
Server
Where does Original Rust 1.10 sit?
No region tag on Original Rust 1.10. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 5.35.96.35:31020.
What Rust version is Original Rust 1.10 on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by Original Rust 1.10. Matching protocol is required to join. Let Steam update your game.
How does Original Rust 1.10 perform?
Over the last 48 hours the average was 100 server fps; the floor was 24. Check: entities. The peak was 134,791, counting buildings, deployables and the rest of the world. Reading: 3,903 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.
Is Original Rust 1.10 up, and how often does it stay up?
Check: connection. Original Rust 1.10 is online at this moment. By its reported uptime, the last restart was roughly 14 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Check: first contact. Rust Metrics logged it on 18 September 2026.
Rules and settings
How is Original Rust 1.10 configured, and what rules are in force?
Check: gather rate. The name Original Rust 1.10 does not state one. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.
Which map is live on Original Rust 1.10?
Check: map. Procedural, size 4,800, seed 364887448, generated by the game on Original Rust 1.10. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
What do you do to join Original Rust 1.10?
To join: start Rust, press F1 and type client.connect 5.35.96.35:31020. Or press Launch Rust here and Steam opens the game and connects you. You can find its website at https://originalrust.vercel.app/.
