Timeweb Cloud
Offline 5.34.178.130:28015 checked 11d ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 233/250
- 14/250
- 19/250
- 143/200
- 41/200
- 40/100
Quick answers
from the figures on this pageReset cycle
When does Timeweb Cloud wipe?
Its rhythm cannot be told from the wipes of Timeweb Cloud on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 320 days 8 hours ago the current world was made.
Lists and filters
How should you read the tags on Timeweb Cloud?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): Slots: 5; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Game build reading: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set from Timeweb Cloud. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Timeweb Cloud appear in Rust Metrics lists and filters?
On Rust Metrics, Timeweb Cloud sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does Timeweb Cloud sit in the rankings?
Player hours over seven days put Timeweb Cloud at #14,062, in the top 65% of all ranked servers.
What player count does Timeweb Cloud carry?
Reading for Timeweb Cloud: offline at this moment; last seen 11 days 17 hours ago.
Server
Which location does Timeweb Cloud run from?
No region comes from Timeweb Cloud. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 5.34.178.130:28015.
What Rust version is Timeweb Cloud on?
Version check: Rust network protocol 2634 and build 167781 on Windows, run by Timeweb Cloud. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Timeweb Cloud, and is it online?
Check: connection. Timeweb Cloud is offline at this moment. Last contact was 11 days 17 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 16 October 2026, recorded by Rust Metrics.
Settings and map
What rules does Timeweb Cloud enforce, and what are its settings?
Reading the name gives no gather rate for Timeweb Cloud. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is off.
What map is Timeweb Cloud on?
Procedural map on Timeweb Cloud, made by the game's generator.
How to join
What do you do to join Timeweb Cloud?
To join: start Rust, press F1 and type client.connect 5.34.178.130:28015. Or press Launch Rust here and Steam opens the game and connects you.