ServerName
Offline 5.3.226.208:28015 checked 4d ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 12:10 UTC4d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 618/700
- 41/250
- 78/250
- 323/400
- 146/200
- 138/225
Quick answers
from the figures on this pageWipe schedule
What happens on ServerName when wipe day comes?
An average of 1 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in.
How often does ServerName wipe, and when?
The rhythm of ServerName's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 4 days 9 hours ago the current world was made.
Tags
Which tags does ServerName carry, and what do they mean?
These are the tags ServerName publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): 5 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does ServerName appear in Rust Metrics lists and filters?
Rust Metrics lists featuring ServerName: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Population
Where does ServerName sit in the rankings?
Ranking for ServerName: #13,863 on seven-day player hours, top 63% of all ranked servers.
How full does ServerName get?
ServerName is not responding; status offline, last seen 4 days 9 hours ago. Check: players over seven days. Average 1, peak 1.
Server
Which location does ServerName run from?
No region comes from ServerName. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 5.3.226.208:28015.
What Rust version is ServerName on?
Rust network protocol 2635 and build 168909 on Windows is the build ServerName runs. Matching protocol is required to join. Let Steam update your game.
Is ServerName up, and how often does it stay up?
ServerName reports offline. The last reading came 4 days 9 hours ago. Uptime for the last 7 full days: 1 of 168 hours, or 1%. Check: first contact. Rust Metrics logged it on 27 September 2026.
Settings and map
What settings and rules apply on ServerName?
Reading the name gives no gather rate for ServerName. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Community server. VAC is on. That is Valve's anti-cheat.
What map is ServerName on?
Check: map. Procedural, generated by the game, on ServerName.
Join
How do you connect to ServerName?
Check: join. Open Rust, press F1, then enter client.connect 5.3.226.208:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.