Test Server
Offline 5.241.136.251:28015 checked 30d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 28 Sep, 13:02 UTC30d ago | 0 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 573/675
- 364/525
- 42/250
- 44/250
- 119/200
- 136/300
Quick answers
from the figures on this pageWipe schedule
What happens on Test Server when wipe day comes?
An average of 0 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.
What wipe timing does Test Server follow?
The rhythm of Test Server's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 30 days 8 hours ago.
Tag meanings
Which tags does Test Server carry, and what do they mean?
These are the tags Test Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs164530 (Build): Game build reading: 164530; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Test Server appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Test Server: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
Where does Test Server sit in the rankings?
Player hours over seven days put Test Server at #16,965, in the top 71% of all ranked servers.
What player count does Test Server carry?
Test Server is not responding; status offline, last seen 30 days 5 hours ago.
Operator and location
Where does Test Server sit?
No region comes from Test Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 5.241.136.251:28015.
What Rust version is Test Server on?
Version check: Rust network protocol 2633 and build 164530 on Windows, run by Test Server. To get in, your game needs the same protocol; Steam applies the update.
How reliable is Test Server, and is it online now?
Reading: offline. Test Server last answered 30 days 5 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 27 September 2026, recorded by Rust Metrics.
Settings and map
How is Test Server configured, and what rules are in force?
No gather rate appears in the name: Test Server. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.
What map is Test Server on?
Check: map. Procedural, generated by the game, on Test Server.
Join
What do you do to join Test Server?
To join: start Rust, press F1 and type client.connect 5.241.136.251:28015. Or press Launch Rust here and Steam opens the game and connects you.