RUST METRICSFlight deck · live data
Data live Servers11,767 Players60,429 Populated3,522 Fresh wipes 3 h133 Scan5 min
‹ All servers5.240.93.149:28015
Offline Full Queue Fresh wipe Wipe due No query

Vanilla Server

Offline 5.240.93.149:28015 checked 9d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 0 /1

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,317top 70%
Last wipe9d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does Vanilla Server wipe, and when?

Its rhythm cannot be told from the wipes of Vanilla Server on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 9 days 8 hours ago the current world was made.

Tags

Which tags does Vanilla Server carry, and what do they mean?

Tags published by Vanilla Server, read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Vanilla Server appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Vanilla Server: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Occupancy

What position does Vanilla Server hold among Rust servers?

Player hours over seven days put Vanilla Server at #15,317, in the top 70% of all ranked servers.

What player count does Vanilla Server carry?

Status for Vanilla Server: offline. Last seen 9 days 8 hours ago.

Server

Which location does Vanilla Server run from?

Reading: location. Vanilla Server gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 5.240.93.149:28015.

What Rust version is Vanilla Server on?

Version check: Rust network protocol 2634 and build 167781 on Windows, run by Vanilla Server. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is Vanilla Server, and is it online now?

Check: connection. Vanilla Server is offline at this moment. Last contact was 9 days 8 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 19 October 2026, recorded by Rust Metrics.

Map and rules

What rules does Vanilla Server enforce, and what are its settings?

Check: gather rate. The name Vanilla Server does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Vanilla Server?

The game generates a procedural map for Vanilla Server.

How to join

How do you connect to Vanilla Server?

Check: join. Open Rust, press F1, then enter client.connect 5.240.93.149:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp1
Max players The server holds 1 slots.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167781
Build Build 167781.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.