MK
Offline 5.240.103.115:28015 checked 26d ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 440/525
- 25/250
- 45/250
- 201/275
- 76/200
- 88/150
Quick answers
from the figures on this pageWipe timing
What wipe timing does MK follow?
The rhythm of MK's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 27 days 4 hours ago.
Lists and filters
Which tags does MK carry, and what do they mean?
Tags published by MK, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): Game build reading: 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does MK appear in Rust Metrics lists and filters?
Rust Metrics lists featuring MK: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does MK sit in the rankings?
Player hours over seven days put MK at #15,011, in the top 63% of all ranked servers.
How full does MK get?
Reading for MK: offline at this moment; last seen 26 days 17 hours ago.
Operator and location
What location is MK hosted in?
No region tag on MK. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 5.240.103.115:28015.
What Rust version is MK on?
Rust network protocol 2633 and build 165217 on Windows is the build MK runs. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on MK, and is it online?
MK reports offline. The last reading came 26 days 17 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 30 September 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on MK?
Check: gather rate. The name MK does not state one. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.
What map is MK on?
Procedural map on MK, made by the game's generator.
Join
How do you connect to MK?
To join: start Rust, press F1 and type client.connect 5.240.103.115:28015. Or press Launch Rust here and Steam opens the game and connects you.