RUST METRICSFlight deck · live data
Data live Servers11,621 Players36,576 Populated2,894 Fresh wipes 3 h57 Scan5 min
‹ All servers5.228.117.36:28015
Offline Full Queue Fresh wipe Wipe due No query

ServerName

Offline 5.228.117.36:28015 checked 5d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 1.2 2.5 3.8 5 PAX 1 /5

Players now

20% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#9,882top 44%
Last wipe5d agono schedule published
Next wipe1d 8hThu 29 Oct, 12:17 UTC
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 12:17 UTC, in 1d 8h. Every Thursday at 12:17 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 1

Coming wipes

  1. WPT 1Thu 29 Oct, 12:17 UTC1d 8h
  2. WPT 2Thu 5 Nov, 19:00 UTC8d 15hFW
  3. WPT 3Thu 12 Nov, 12:17 UTC15d 8h
  4. WPT 4Thu 19 Nov, 12:17 UTC22d 8h
  5. WPT 5Thu 26 Nov, 12:17 UTC29d 8h
  6. WPT 6Thu 3 Dec, 19:00 UTC36d 15hFW
  7. WPT 7Thu 10 Dec, 12:17 UTC43d 8h

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 12:17 UTC5d ago 1 – running 0
Thu 15 Oct, 11:25 UTC12d ago 1 halved by day 1 7 days 1
Thu 8 Oct, 11:25 UTC19d ago 1 held half 7 days 1
Thu 1 Oct, 17:57 UTC FW26d ago 1 – 6.7 days 0
Thu 1 Oct, 11:36 UTC26d ago 1 – 0.3 days 0
Thu 24 Sep, 12:33 UTC33d ago 1 – 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on ServerName when wipe day comes?

The busiest point of its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 50% of its recent wipes. By day 1 it fell below half when it didn't.

How often does ServerName wipe, and when?

every Thursday at 12:17 UTC is how ServerName wipes. Due on Thursday 29 October at 12:17 UTC is its next wipe. 5 days 15 hours ago the current world was made.

Tags

Which tags does ServerName carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): 5 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): The server runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set from ServerName. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does ServerName appear in Rust Metrics lists and filters?

On Rust Metrics, ServerName sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Population

What position does ServerName hold among Rust servers?

Player hours over seven days put ServerName at #9,882, in the top 44% of all ranked servers.

What player count does ServerName carry?

Reading for ServerName: offline at this moment; last seen 5 days 11 hours ago. Check: players over seven days. Average 1, peak 1.

Operator and location

Which location does ServerName run from?

No region comes from ServerName. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 5.228.117.36:28015.

What Rust version is ServerName on?

Rust network protocol 2634 and build 167781 on Windows is the build ServerName runs. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is ServerName, and is it online now?

Reading: offline. ServerName last answered 5 days 11 hours ago. Reading: 4% uptime over the last 7 full days. It was up 7 of 168 hours. The first sighting on Rust Metrics was 18 September 2026.

Map and rules

What settings and rules apply on ServerName?

No gather rate appears in the name: ServerName. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.

Connection

What do you do to join ServerName?

Check: join. Open Rust, press F1, then enter client.connect 5.228.117.36:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp5
Max players 5 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build The server runs game build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.