RUST METRICSFlight deck · live data
Data live Servers11,686 Players34,939 Populated2,865 Fresh wipes 3 h97 Scan5 min
‹ All servers5.228.117.182:28015
Offline Full Queue Fresh wipe Wipe due No query

My Local Server

Offline 5.228.117.182:28015 checked 33d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,487top 71%
Last wipe55d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does My Local Server wipe, and when?

To tell the rhythm of My Local Server, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 55 days 7 hours ago.

Lists and filters

Which tags does My Local Server carry, and what do they mean?

These are the tags My Local Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): The server runs game build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does My Local Server appear in Rust Metrics lists and filters?

Rust Metrics lists featuring My Local Server: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does My Local Server sit in the rankings?

Player hours over seven days put My Local Server at #16,487, in the top 71% of all ranked servers.

What is the population on My Local Server?

Status for My Local Server: offline. Last seen 33 days 8 hours ago.

Operator and location

Where does My Local Server sit?

Reading: location. My Local Server gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 5.228.117.182:28015.

What Rust version is My Local Server on?

Version check: Rust network protocol 2633 and build 165217 on Windows, run by My Local Server. To get in, your game needs the same protocol; Steam applies the update.

Is My Local Server up, and how often does it stay up?

Check: connection. My Local Server is offline at this moment. Last contact was 33 days 8 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 25 September 2026, recorded by Rust Metrics.

Settings and map

What rules does My Local Server enforce, and what are its settings?

No gather rate appears in the name: My Local Server. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.

Which map is live on My Local Server?

The game generates a procedural map for My Local Server.

Join

What do you do to join My Local Server?

Check: join. Open Rust, press F1, then enter client.connect 5.228.117.182:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Your game must run protocol 2633 to get in.
cs165217
Build The server runs game build 165217.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.