ZOVAZOV
Offline 5.228.114.133:28015 checked 20d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 99/250
- 125/200
- 444/575
- 25/100
- 520/650
- 426/525
Quick answers
from the figures on this pageReset cycle
What wipe timing does ZOVAZOV follow?
To tell the rhythm of ZOVAZOV, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 25 days 11 hours ago.
Tags
How should you read the tags on ZOVAZOV?
Tags published by ZOVAZOV, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167398 (Build): Build 167398; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does ZOVAZOV appear in Rust Metrics lists and filters?
These Rust Metrics lists carry ZOVAZOV: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
What position does ZOVAZOV hold among Rust servers?
Player hours over seven days put ZOVAZOV at #15,863, in the top 72% of all ranked servers.
How full does ZOVAZOV get?
Reading for ZOVAZOV: offline at this moment; last seen 20 days 4 hours ago.
Server
Which location does ZOVAZOV run from?
No region comes from ZOVAZOV. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 5.228.114.133:28015.
What Rust version is ZOVAZOV on?
Rust network protocol 2634 and build 167398 on Windows is the build ZOVAZOV runs. Matching protocol is required to join. Let Steam update your game.
How reliable is ZOVAZOV, and is it online now?
Reading: offline. ZOVAZOV last answered 20 days 4 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 4 October 2026.
Map and rules
What settings and rules apply on ZOVAZOV?
Reading the name gives no gather rate for ZOVAZOV. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.
What map is ZOVAZOV on?
Procedural map on ZOVAZOV, made by the game's generator.
Join
How do you connect to ZOVAZOV?
Check: join. Open Rust, press F1, then enter client.connect 5.228.114.133:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.