RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h90 Scan5 min
‹ All servers5.226.141.87:28080
Online Full Queue Fresh wipe Wipe due No query

Gaming Slovenia | Rust

Online 5.226.141.87:28080 checked 1h ago

COM 1 · connect

Server instruments

last reading Wed 17:00 UTC
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 233 SERVER FPS

Server fps

48 h low 173 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 17,211 ×1000

Entities

48 h range 15,197–17,466 · memory 917 MB
1239 ET SINCE RESTART 09:55

Uptime

9 h 55 min since its last restart, at the last reading
7-day average0peak 1
Rank#8,863top 40%
Last wipe24d agono schedule published
Next wipe–too few wipes seen yet
Memory917MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75119:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap13.1 daysbetween real wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sun 4 OctMon 21 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 13:40 UTC24d ago 0 – running 0
Mon 21 Sep, 10:14 UTC37d ago 1 halved by day 1 13.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Gaming Slovenia | Rust when wipe day comes?

The busiest point of its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. It fell below half by day 1 when it didn't.

What wipe timing does Gaming Slovenia | Rust follow?

The rhythm of Gaming Slovenia | Rust's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 24 days 4 hours ago.

Lists and filters

Which tags does Gaming Slovenia | Rust carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set from Gaming Slovenia | Rust. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Gaming Slovenia | Rust?

Rust Metrics lists featuring Gaming Slovenia | Rust: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Player count

What position does Gaming Slovenia | Rust hold among Rust servers?

Player hours over seven days put Gaming Slovenia | Rust at #8,863, in the top 40% of all ranked servers.

What is the population on Gaming Slovenia | Rust?

0 of 50 slots are filled on Gaming Slovenia | Rust right now. Seven-day check: 0 players on average. Peak reading: 1. The last 48 hours peaked at 15:00 UTC, averaging 0 players at that hour.

Operator and location

What location is Gaming Slovenia | Rust hosted in?

No region comes from Gaming Slovenia | Rust. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 5.226.141.87:28080.

What Rust version is Gaming Slovenia | Rust on?

Rust network protocol 2635 and build 168909 on Windows is the build Gaming Slovenia | Rust runs. Check: protocol. To join, your game must match; Steam handles the update.

How does Gaming Slovenia | Rust perform?

Reading: 229 server fps on average across the last 48 hours. It never dropped below 173. Reading: 17,466 entities at the highest. That covers buildings, deployables and everything else. Check: memory. Peak use was 1,174 MB. Expect lag when fps falls and entities climb.

How reliable is Gaming Slovenia | Rust, and is it online now?

Reading: online. Gaming Slovenia | Rust answers right now. By its reported uptime, the last restart was roughly 9 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Rules and settings

What settings and rules apply on Gaming Slovenia | Rust?

No gather rate appears in the name: Gaming Slovenia | Rust. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Under Community in the server browser you will find it. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Gaming Slovenia | Rust?

Size 2,000 and seed 481981: the game generates the procedural map on Gaming Slovenia | Rust from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

How do you connect to Gaming Slovenia | Rust?

Press F1 in Rust and enter client.connect 5.226.141.87:28080. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players 50 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.