RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h82 Scan5 min
‹ All servers5.226.141.78:28080
Offline Full Queue Fresh wipe Wipe due No query

STEP RUST | ITA | Survival | Pve

Offline 5.226.141.78:28080 checked 17d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,848top 72%
Last wipe17d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep27 Sep10 Oct13 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak4players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 20:54 UTC17d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on STEP RUST | ITA | Survival | Pve?

At their busiest, its recent wipes drew 4 players on average. 2 hours after the wipe, the crowd peaked on the latest wipe.

When does STEP RUST | ITA | Survival | Pve wipe?

The rhythm of STEP RUST | ITA | Survival | Pve's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 17 days 21 hours ago the current world was made.

Tags

How should you read the tags on STEP RUST | ITA | Survival | Pve?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167398 (Build): The server runs game build 167398; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set from STEP RUST | ITA | Survival | Pve. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show STEP RUST | ITA | Survival | Pve?

Rust Metrics lists featuring STEP RUST | ITA | Survival | Pve: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does STEP RUST | ITA | Survival | Pve sit in the rankings?

Ranking for STEP RUST | ITA | Survival | Pve: #15,848 on seven-day player hours, top 72% of all ranked servers.

How full does STEP RUST | ITA | Survival | Pve get?

STEP RUST | ITA | Survival | Pve is not responding; status offline, last seen 17 days 19 hours ago.

Operator and location

What location is STEP RUST | ITA | Survival | Pve hosted in?

No region comes from STEP RUST | ITA | Survival | Pve. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 5.226.141.78:28080.

What Rust version is STEP RUST | ITA | Survival | Pve on?

Reading: STEP RUST | ITA | Survival | Pve, Rust network protocol 2634 and build 167398, Windows. Check: protocol. To join, your game must match; Steam handles the update.

Is STEP RUST | ITA | Survival | Pve up, and how often does it stay up?

Reading: offline. STEP RUST | ITA | Survival | Pve last answered 17 days 19 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

What rules does STEP RUST | ITA | Survival | Pve enforce, and what are its settings?

Reading the name gives no gather rate for STEP RUST | ITA | Survival | Pve. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is on. That is Valve's anti-cheat.

What map is STEP RUST | ITA | Survival | Pve on?

From seed 481981, the game generates the procedural map on STEP RUST | ITA | Survival | Pve. Its size is 2,000. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

How can you get onto STEP RUST | ITA | Survival | Pve?

Check: join. Open Rust, press F1, then enter client.connect 5.226.141.78:28080. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players The server holds 50 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167398
Build The server runs game build 167398.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.