RUST METRICSFlight deck · live data
Data live Servers11,891 Players102,658 Populated3,942 Fresh wipes 3 h337 Scan5 min
‹ All servers5.226.141.68:28080
Online Full Queue Fresh wipe Wipe due No query

The Bassment

Online 5.226.141.68:28080 checked 15m ago

COM 1 · connect

Server instruments

last reading Thu 16:00 UTC
0 50 100 150 200 PAX 0 /200

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 108 SERVER FPS

Server fps

48 h low 53 · below 20 is lag, below 10 is bad
0 100 200 300 400 ENT 265,144 ×1000

Entities

48 h range 261,104–265,435 · memory 3,961 MB
1239 ET SINCE RESTART 1D 09H

Uptime

1 days 9 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,310top 69%
Last wipe936d agono schedule published
Next wipe–no wipe seen yet
Memory3,961MBat the last reading
REC 1

Players

AveragePeak
0123419:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does The Bassment wipe?

The rhythm of The Bassment's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 936 days 23 hours ago.

Tags

How should you read the tags on The Bassment?

Tags published by The Bassment, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp200 (Max players): 200 slots in total; v2546 (Protocol): Match the game version: protocol 2546 is required; cs95565 (Build): Build 95565; ptrak (Networking): Network layer: RakNet, the standard for the game; $ras1 (Region code): Region code reading: as1; hf80548a9 (Custom tag): Owner or plugin definition: this tag is not a standard Rust one; stok (Custom tag): Owner or plugin definition: this tag is not a standard Rust one. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show The Bassment?

On Rust Metrics, The Bassment sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all.

Occupancy

What position does The Bassment hold among Rust servers?

Player hours over seven days put The Bassment at #15,310, in the top 69% of all ranked servers.

What player count does The Bassment carry?

Current headcount on The Bassment: 0 players, 200 slots available. Seven-day reading: 0 players on average.

Operator and location

Which location does The Bassment run from?

No region comes from The Bassment, and its region code is as1. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 5.226.141.68:28080.

What Rust version is The Bassment on?

Version check: Rust network protocol 2546 and build 95565 on Windows, run by The Bassment. Matching protocol is required to join. Let Steam update your game.

How does The Bassment perform?

Over the last 48 hours the average was 116 server fps; the floor was 53. Peak entity count: 265,435. Buildings, deployables and all else included. Memory peak: 5,296 MB. What players call lag comes from low fps and an entity count on the rise.

What is the uptime on The Bassment, and is it online?

Check: connection. The Bassment is online at this moment. By its reported uptime, the last restart was roughly 33 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

What settings and rules apply on The Bassment?

Reading the name gives no gather rate for The Bassment. The group limit is not published. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. VAC is on. That is Valve's anti-cheat.

What map is The Bassment on?

From seed 252343394, the game generates the procedural map on The Bassment. Its size is 4,500. View it on RustMaps from this page: matching size and seed give an identical map.

Join

How can you get onto The Bassment?

Check: join. Open Rust, press F1, then enter client.connect 5.226.141.68:28080. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$ras1,v2546,hf80548a9,stok,gmrust,cs95565

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp200
Max players 200 slots in total.
v2546
Protocol Match the game version: protocol 2546 is required.
cs95565
Build Build 95565.
ptrak
Networking Network layer: RakNet, the standard for the game.
$ras1
Region code Region code reading: as1.

Other

hf80548a9
Custom tag Owner or plugin definition: this tag is not a standard Rust one.
stok
Custom tag Owner or plugin definition: this tag is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.