RUST METRICSFlight deck · live data
Data live Servers11,748 Players75,412 Populated3,731 Fresh wipes 3 h138 Scan5 min
‹ All servers5.2.217.34:28015
Offline Full Queue Fresh wipe Wipe due No query

Serverul Meu Privat de Rust

Offline 5.2.217.34:28015 checked 1d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#9,082top 41%
Last wipe18d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

AveragePeak
0123417:0018:0019:0020:0021:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct14 Oct21 Oct28 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.9 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 10 OctWed 30 SepWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 13:04 UTC18d ago 1 – running 0
Wed 30 Sep, 10:51 UTC28d ago 1 – 10.1 days 1
Wed 23 Sep, 13:04 UTC35d ago 1 held half 6.9 days 1
Mon 21 Sep, 13:04 UTC37d ago 1 held half 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on Serverul Meu Privat de Rust?

The busiest point of its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

How often does Serverul Meu Privat de Rust wipe, and when?

No next wipe can be predicted for Serverul Meu Privat de Rust, which wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 18 days ago the current world was made.

Tag meanings

Which tags does Serverul Meu Privat de Rust carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set from Serverul Meu Privat de Rust. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Serverul Meu Privat de Rust appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Serverul Meu Privat de Rust: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

What position does Serverul Meu Privat de Rust hold among Rust servers?

Ranking for Serverul Meu Privat de Rust: #9,082 on seven-day player hours, top 41% of all ranked servers.

What player count does Serverul Meu Privat de Rust carry?

Serverul Meu Privat de Rust is not responding; status offline, last seen 39 hours ago. Check: players over seven days. Average 0, peak 1.

Server

Where does Serverul Meu Privat de Rust sit?

No region tag on Serverul Meu Privat de Rust. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 5.2.217.34:28015.

What Rust version is Serverul Meu Privat de Rust on?

Reading: Serverul Meu Privat de Rust, Rust network protocol 2634 and build 167781, Windows. Check: protocol. To join, your game must match; Steam handles the update.

Is Serverul Meu Privat de Rust up, and how often does it stay up?

Serverul Meu Privat de Rust reports offline. The last reading came 39 hours ago. Uptime for the last 7 full days: 17 of 168 hours, or 10%. Check: first contact. Rust Metrics logged it on 19 September 2026.

Settings and map

How is Serverul Meu Privat de Rust configured, and what rules are in force?

Check: gather rate. The name Serverul Meu Privat de Rust does not state one. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Serverul Meu Privat de Rust?

Procedural map on Serverul Meu Privat de Rust, made by the game's generator.

How to join

How do you connect to Serverul Meu Privat de Rust?

Check: join. Open Rust, press F1, then enter client.connect 5.2.217.34:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players 10 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167781
Build Build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.