RUST METRICSFlight deck · live data
Data live Servers11,814 Players69,594 Populated3,624 Fresh wipes 3 h187 Scan5 min
‹ All servers5.196.160.240:25465
Offline Full Queue Fresh wipe Wipe due No query

VeryGames.com Rust Server

Offline 5.196.160.240:25465 checked 19d ago

pve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,849top 72%
Last wipe19d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does VeryGames.com Rust Server wipe?

The rhythm of VeryGames.com Rust Server's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 19 days 18 hours ago.

Tags

Which tags does VeryGames.com Rust Server carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167398 (Build): The server runs game build 167398; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^p (PvE): No fighting between players: the world itself is the hazard from VeryGames.com Rust Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show VeryGames.com Rust Server?

On Rust Metrics, VeryGames.com Rust Server sits in these lists: Rust community servers: live readings and Rust PvE servers. Check: filters. On the server list it appears under these: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

Occupancy

Where does VeryGames.com Rust Server sit in the rankings?

Ranking for VeryGames.com Rust Server: #15,849 on seven-day player hours, top 72% of all ranked servers.

What player count does VeryGames.com Rust Server carry?

Reading for VeryGames.com Rust Server: offline at this moment; last seen 19 days 16 hours ago.

Operator and location

Where does VeryGames.com Rust Server sit?

No region tag on VeryGames.com Rust Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 5.196.160.240:25465.

What Rust version is VeryGames.com Rust Server on?

Version check: Rust network protocol 2634 and build 167398 on Linux, run by VeryGames.com Rust Server. Matching protocol is required to join. Let Steam update your game.

Is VeryGames.com Rust Server up, and how often does it stay up?

Check: connection. VeryGames.com Rust Server is offline at this moment. Last contact was 19 days 16 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 9 October 2026, recorded by Rust Metrics.

Rules and settings

How is VeryGames.com Rust Server configured, and what rules are in force?

No gather rate appears in the name: VeryGames.com Rust Server. 8 players per group, the default value. Mode check gives pve; other players are not fought. Listing: Community server. VAC is on. That is Valve's anti-cheat.

Which map is live on VeryGames.com Rust Server?

Size 4,000 and seed 1489761254: the game generates the procedural map on VeryGames.com Rust Server from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

How do you connect to VeryGames.com Rust Server?

Press F1 in Rust and enter client.connect 5.196.160.240:25465. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^p,gmrust,cs167398,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players 50 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167398
Build The server runs game build 167398.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.