RUST METRICSFlight deck · live data
Data live Servers11,752 Players56,681 Populated3,410 Fresh wipes 3 h130 Scan5 min
‹ All servers5.196.124.171:20020
Online Full Queue Fresh wipe Wipe due No query

Rust Server SN

Online 5.196.124.171:20020 checked 8m ago

COM 1 · connect

Server instruments

last reading Wed 21:00 UTC
0 4 8 11 15 PAX 0 /15

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 240 SERVER FPS

Server fps

48 h low 161 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 67,000 ×1000

Entities

48 h range 58,000–70,000 · memory 1,573 MB
1239 ET SINCE RESTART 19:00

Uptime

19 h 0 min since its last restart, at the last reading
7-day average0peak –
Rank#15,344top 69%
Last wipe33d agono schedule published
Next wipe–too few wipes seen yet
Memory1,573MBat the last reading
REC 1

Players

AveragePeak
0123400:0009:0018:0002:0011:0021:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040000:0009:0018:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 25 Sep, 02:03 UTC33d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Rust Server SN when wipe day comes?

The busiest point of its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.

When does Rust Server SN wipe?

The rhythm of Rust Server SN's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 33 days 21 hours ago the current world was made.

Tags

How should you read the tags on Rust Server SN?

Tags published by Rust Server SN, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp15 (Max players): 15 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs169456 (Build): Build 169456; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Rust Server SN appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Rust Server SN: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Population

Where does Rust Server SN sit in the rankings?

Ranking for Rust Server SN: #15,344 on seven-day player hours, top 69% of all ranked servers.

How full does Rust Server SN get?

0 of 15 slots are filled on Rust Server SN right now. Check: player average. 0 over the last seven days.

Operator and location

Where does Rust Server SN sit?

No region comes from Rust Server SN. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 5.196.124.171:20020.

What Rust version is Rust Server SN on?

Reading: Rust Server SN, Rust network protocol 2635 and build 169456, Linux. To get in, your game needs the same protocol; Steam applies the update.

Is performance on Rust Server SN within range?

Check: fps. Average 226 server fps over the last 48 hours, low of 161. Within range. Reading: 70,000 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 1,871 MB. Expect lag when fps falls and entities climb.

What is the uptime on Rust Server SN, and is it online?

Reading: online. Rust Server SN answers right now. Reading: uptime. About 19 hours ago it restarted, on its own count. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Settings and map

How is Rust Server SN configured, and what rules are in force?

Check: gather rate. The name Rust Server SN does not state one. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Community server. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Rust Server SN?

Check: map. Procedural, size 3,500, seed 570725905, generated by the game on Rust Server SN. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

What do you do to join Rust Server SN?

Check: join. Open Rust, press F1, then enter client.connect 5.196.124.171:20020. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://brorust.com.

PLACARDS

Server tags

what each one means

Published as mp15,ptrak,$r?,v2635,gmrust,cs169456,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp15
Max players 15 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Your game must run protocol 2635 to get in.
cs169456
Build Build 169456.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.