Testserver
Offline 5.186.56.195:28015 checked 43d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 137/250
- 125/200
- 14/250
- 18/250
- 12/100
- 35/200
Quick answers
from the figures on this pageWipe schedule
How often does Testserver wipe, and when?
Its rhythm cannot be told from the wipes of Testserver on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 49 days 8 hours ago the current world was made.
Tags
Which tags does Testserver carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): The server runs game build 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty from Testserver. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Testserver appear in Rust Metrics lists and filters?
On Rust Metrics, Testserver sits in these lists: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Population
Where does Testserver sit in the rankings?
Ranking for Testserver: #15,419 on seven-day player hours, top – of all ranked servers.
What player count does Testserver carry?
Testserver is not responding; status offline, last seen 43 days 9 hours ago.
Server details
What location is Testserver hosted in?
Reading: location. Testserver gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 5.186.56.195:28015.
What Rust version is Testserver on?
Rust network protocol 2633 and build 163794 on Linux is the build Testserver runs. Check: protocol. To join, your game must match; Steam handles the update.
Is Testserver up, and how often does it stay up?
Testserver reports offline. The last reading came 43 days 9 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 15 September 2026.
Rules and settings
How is Testserver configured, and what rules are in force?
No gather rate appears in the name: Testserver. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Under Community in the server browser you will find it. VAC is off. That is Valve's anti-cheat.
What map is Testserver on?
Check: map. Procedural, generated by the game, on Testserver.
Connection
How can you get onto Testserver?
Check: join. Open Rust, press F1, then enter client.connect 5.186.56.195:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.