RUST METRICSFlight deck · live data
Data live Servers11,702 Players66,491 Populated3,572 Fresh wipes 3 h111 Scan5 min
‹ All servers5.180.67.148:30000
Offline Full Queue Fresh wipe Wipe due No query

A Rust Server

Offline 5.180.67.148:30000 checked 6d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 38 75 112 150 PAX 0 /150

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,423top 69%
Last wipe7d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does A Rust Server wipe?

The rhythm of A Rust Server's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 7 days 19 hours ago the current world was made.

Tag meanings

How should you read the tags on A Rust Server?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp150 (Max players): The server holds 150 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set from A Rust Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does A Rust Server appear in Rust Metrics lists and filters?

On Rust Metrics, A Rust Server sits in these lists: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

What position does A Rust Server hold among Rust servers?

Ranking for A Rust Server: #15,423 on seven-day player hours, top 69% of all ranked servers.

How full does A Rust Server get?

Reading for A Rust Server: offline at this moment; last seen 6 days 17 hours ago. Seven-day reading: 0 players on average.

Server

What location is A Rust Server hosted in?

No region comes from A Rust Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 5.180.67.148:30000.

What Rust version is A Rust Server on?

Rust network protocol 2634 and build 167781 on Linux is the build A Rust Server runs. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on A Rust Server, and is it online?

Check: connection. A Rust Server is offline at this moment. Last contact was 6 days 17 hours ago. Reading: 11% uptime over the last 7 full days. It was up 19 of 168 hours. The first sighting on Rust Metrics was 20 October 2026.

Map and rules

What settings and rules apply on A Rust Server?

Reading the name gives no gather rate for A Rust Server. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Community server. VAC is on. That is Valve's anti-cheat.

Which map is live on A Rust Server?

From seed 593664983, the game generates the procedural map on A Rust Server. Its size is 3,700. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

How to join

How can you get onto A Rust Server?

Press F1 in Rust and enter client.connect 5.180.67.148:30000. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://KernHosting.com is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp150
Max players The server holds 150 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build Build 167781.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.