maltos
Offline 5.18.97.240:28015 checked 25d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 218/250
- 15/250
- 19/250
- 109/200
- 43/200
- 43/100
Quick answers
from the figures on this pageWipe timing
What wipe timing does maltos follow?
The rhythm of maltos's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 27 days 7 hours ago.
Lists and filters
Which tags does maltos carry, and what do they mean?
These are the tags maltos publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): Build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does maltos appear in Rust Metrics lists and filters?
These Rust Metrics lists carry maltos: Rust community servers: live readings. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Player count
Where does maltos sit in the rankings?
Ranking for maltos: #15,958 on seven-day player hours, top 70% of all ranked servers.
What is the population on maltos?
Reading for maltos: offline at this moment; last seen 25 days 1 hours ago.
Server
Where does maltos sit?
Reading: location. maltos gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 5.18.97.240:28015.
What Rust version is maltos on?
Version check: Rust network protocol 2633 and build 165217 on Windows, run by maltos. Matching protocol is required to join. Let Steam update your game.
How reliable is maltos, and is it online now?
maltos reports offline. The last reading came 25 days 1 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 30 September 2026, recorded by Rust Metrics.
Settings and map
How is maltos configured, and what rules are in force?
No gather rate appears in the name: maltos. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Under Community in the server browser you will find it. Check: anti-cheat. VAC, Valve's system, is on.
Connection
How do you connect to maltos?
Press F1 in Rust and enter client.connect 5.18.97.240:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.