My Server Name
Offline 5.18.136.64:28015 checked 6d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 517/625
- 31/250
- 49/250
- 262/325
- 101/200
- 113/150
Quick answers
from the figures on this pageReset cycle
What wipe timing does My Server Name follow?
Its rhythm cannot be told from the wipes of My Server Name on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 8 days 5 hours ago.
Tags
How should you read the tags on My Server Name?
These are the tags My Server Name publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp500 (Max players): 500 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show My Server Name?
These Rust Metrics lists carry My Server Name: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Occupancy
What position does My Server Name hold among Rust servers?
Player hours over seven days put My Server Name at #13,682, in the top 62% of all ranked servers.
How full does My Server Name get?
Reading for My Server Name: offline at this moment; last seen 6 days 11 hours ago. Check: players over seven days. Average 1, peak 1.
Server details
Which location does My Server Name run from?
No region tag on My Server Name. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 5.18.136.64:28015.
What Rust version is My Server Name on?
Reading: My Server Name, Rust network protocol 2634 and build 167781, Windows. To get in, your game needs the same protocol; Steam applies the update.
How reliable is My Server Name, and is it online now?
Reading: offline. My Server Name last answered 6 days 11 hours ago. Reading: 3% uptime over the last 7 full days. It was up 5 of 168 hours. Check: first contact. Rust Metrics logged it on 19 October 2026.
Map and rules
What rules does My Server Name enforce, and what are its settings?
Reading the name gives no gather rate for My Server Name. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it under Community. Anti-cheat reading: VAC on, Valve's system.
Which map is live on My Server Name?
The game generates a procedural map for My Server Name.
Connection
What do you do to join My Server Name?
To join: start Rust, press F1 and type client.connect 5.18.136.64:28015. Or press Launch Rust here and Steam opens the game and connects you.