RUST METRICSFlight deck · live data
Data live Servers11,732 Players72,530 Populated3,645 Fresh wipes 3 h130 Scan5 min
‹ All servers5.166.184.187:28015
Offline Full Queue Fresh wipe Wipe due No query

GENESYS_COMMUNITY

Offline 5.166.184.187:28015 checked 37d ago

COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,498top 68%
Last wipe54d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

How often does GENESYS_COMMUNITY wipe, and when?

The rhythm of GENESYS_COMMUNITY's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 54 days 18 hours ago.

Tags

How should you read the tags on GENESYS_COMMUNITY?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): Game build reading: 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set from GENESYS_COMMUNITY. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does GENESYS_COMMUNITY appear in Rust Metrics lists and filters?

These Rust Metrics lists carry GENESYS_COMMUNITY: Rust community servers: live readings. Reading: server list filters. It comes up under Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Occupancy

Where does GENESYS_COMMUNITY sit in the rankings?

Ranking for GENESYS_COMMUNITY: #15,498 on seven-day player hours, top 68% of all ranked servers.

What player count does GENESYS_COMMUNITY carry?

Status for GENESYS_COMMUNITY: offline. Last seen 37 days 23 hours ago.

Server details

Where does GENESYS_COMMUNITY sit?

No region tag on GENESYS_COMMUNITY. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 5.166.184.187:28015.

What Rust version is GENESYS_COMMUNITY on?

Version check: Rust network protocol 2633 and build 164530 on Windows, run by GENESYS_COMMUNITY. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is GENESYS_COMMUNITY, and is it online now?

GENESYS_COMMUNITY reports offline. The last reading came 37 days 23 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 17 September 2026, recorded by Rust Metrics.

Map and rules

How is GENESYS_COMMUNITY configured, and what rules are in force?

Reading the name gives no gather rate for GENESYS_COMMUNITY. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Listing: Community server. VAC is on. That is Valve's anti-cheat.

Which map is live on GENESYS_COMMUNITY?

Check: map. Procedural, size 4,250, seed 275337, generated by the game on GENESYS_COMMUNITY. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

How do you connect to GENESYS_COMMUNITY?

Check: join. Open Rust, press F1, then enter client.connect 5.166.184.187:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players 10 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Your game must run protocol 2633 to get in.
cs164530
Build Game build reading: 164530.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.